Shared Card-Opening Device for Multi-Game Electronic Systems

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Solution Overview

Problem

Existing electronic game systems have low utilization and high equipment costs due to single-game designs and the need for players to wait for card-opening devices, which are expensive and inefficiently used, especially in networked systems.

Innovation Solution

An integrated electronic game system with multiple game controllers, game consoles, a central control server, and a shared physical card-opening device, allowing players to switch between games and share resources without delay, reducing equipment costs and improving system utilization.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If a single physical card-opening device is used for one game, then the device can perform card-opening operations, but the system utilization is low and players must wait for the device to become available

Engineering Contradiction:
Improvesystem utilizationVSAvoidplayer waiting time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The physical card-opening device is designed to handle multiple different games through a unified interface. The device can process card-opening operations for various game types (lottery, sports betting, casino games) by receiving different game data formats and executing appropriate opening operations, thereby serving multiple functions with a single device.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system creates virtual copies of card-opening functionality through software modules that can simulate and coordinate the physical device's operations. Multiple virtual card-opening channels are established through network communication, allowing parallel processing of card-opening requests while sharing the single physical device resource.

Inventive Principle:
Principle #26Copying

2Adaptability or versatility

If multiple game systems are deployed to offer variety, then player interest increases, but the equipment cost increases proportionally

Engineering Contradiction:
Improvegame varietyVSAvoidequipment cost
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The physical card-opening device is designed with universal functionality to handle multiple different games through a unified interface. The device can process card-opening operations for various game types (lottery, sports betting, casino games) by receiving different game data formats and executing appropriate opening operations, thereby serving multiple functions with a single device.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

Multiple game systems are merged into a single integrated platform that shares common hardware resources including the physical card-opening device, network infrastructure, and control systems. Different games are combined within the same system architecture, allowing resource sharing while maintaining game diversity.

Inventive Principle:
Principle #5Merging (Combining)

3Extent of automation

If a mechanical arm is used for card issuance, then automated card distribution is achieved, but the device is expensive and has low utilization

Engineering Contradiction:
Improvecard issuance automationVSAvoidequipment cost
Core Design Contradiction:
Extent of automationVSDevice complexity

Solution Approach 1:

The mechanical arm device is enhanced with universal functionality to perform multiple operations beyond simple card issuance. It can handle different card types, perform various distribution patterns, and integrate with multiple game systems, thereby increasing its utility and justifying its cost through multi-purpose usage.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system implements virtual copies of the card issuance function through software-based control and network communication. Multiple virtual issuance channels are created that coordinate the single physical mechanical arm, allowing parallel processing appearances while sharing the actual hardware resource.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS8137202B2Integrated electronic game system with player-end games corresponding to server-end games
Publication Date: 2012.03.20 TSENG TZU HSIANG
  • US8137202B2 patent drawing
  • US8137202B2 patent drawing
  • US8137202B2 patent drawing

AI summary

An integrated electronic game system includes multiple game controllers for executing different games, multiple game consoles disposed in communication with one another and having carried therein different games, a central control server connected between the game controllers and the game consoles for linking the game controllers and the game consoles that execute one same game, a driver connected with the game consoles for receiving a card-opening signal from each game console and outputting a respective operation instruction, and a physical card-opening device connected to the driver and controllable by the operation instruction outputted by the driver to execute the card-opening operation of the game of one game console. Thus, different games share one common physical card-opening device, and the player can operate one game controller to switch among different games, thereby improving game system utilization, raising the player's overall interest and reducing equipment costs.