Shared Content Playback Control Under Copyright Constraints

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing systems fail to provide a seamless and synchronized experience for multiple users using different devices and services, leading to inconsistent user experiences when interacting together.

Innovation Solution

An information processing system that sets users acting together as a community and synchronizes their devices to experience the same type of service at the same timing through a management server, service providing servers, and wireless devices, using control units to manage and synchronize services like music distribution, settlement, and social networking.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If content distribution rights are strictly enforced to protect copyright, then copyright protection is improved, but user experience and social sharing are worsened

Engineering Contradiction:
Improvecopyright protectionVSAvoiduser experience
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent segments the content distribution system into two distinct modes: a first content service mode for users with distribution rights (experiencer) and a second content service mode for users without distribution rights (receiver). This segmentation allows the system to enforce copyright protection for the content distributor while enabling seamless sharing experiences for users, resolving the contradiction between copyright protection and user experience.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a server as an intermediary that manages content distribution rights and coordinates between the experiencer's wireless device and the receiver's wireless device. The server authenticates users, determines distribution rights, and facilitates the shared experience mode, allowing copyright protection to be maintained while enabling social sharing functionality.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If content is shared freely among users, then user experience and social sharing are improved, but copyright protection and content security are worsened

Engineering Contradiction:
Improvesocial sharingVSAvoidcontent security
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent divides the content service into two segmented modes: a first content service mode where users with distribution rights can experience content, and a second content service mode where users without distribution rights can receive content through shared experience. This segmentation ensures that content security is maintained for the distributor while enabling social sharing for users.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements a virtual copying mechanism where the receiver's wireless device reproduces the content playback experience of the experiencer's device through screen mirroring or audio output sharing, rather than distributing actual content files. This allows social sharing to occur without compromising content security, as the content remains protected on the experiencer's device while being virtually replicated for the receiver.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If content is distributed to multiple users, then user experience and accessibility are improved, but control and management complexity are worsened

Engineering Contradiction:
Improvecontent accessibilityVSAvoidsystem control
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a server as a central intermediary that manages content distribution rights and coordinates the shared experience between multiple users. The server authenticates users, determines who has distribution rights, and facilitates the connection between the experiencer's wireless device and receiver's wireless device. This centralized management simplifies the control architecture, allowing content to be accessible to multiple users without increasing system control complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Reliability

If strict authentication is implemented for content access, then copyright protection is improved, but ease of use and responsiveness are worsened

Engineering Contradiction:
Improvecopyright protectionVSAvoidresponse time
Core Design Contradiction:
ReliabilityVSSpeed

Solution Approach 1:

The patent implements preliminary authentication where the server determines content distribution rights and user eligibility before the shared experience session begins. The experiencer's wireless device and receiver's wireless device are pre-authenticated and pre-configured for the shared experience mode. This preliminary action ensures copyright protection is maintained while avoiding repeated authentication delays during the actual content playback, thus improving response time.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentEP4465192B1Information processing system, information processing method, and recording medium
Publication Date: 2026.05.13 SONY GROUP CORP
  • EP4465192B1 patent drawingFigure 1
  • EP4465192B1 patent drawingFigure 2
  • EP4465192B1 patent drawingFigure 3

AI summary

The present technology relates to an information processing system, an information processing method, and a recording medium capable of providing better user experience. Provided is an information processing system including a control unit configured to set a plurality of users who are currently acting together as a plurality of users belonging to a specific community; perform control to enable a first user and a second user of the specific community to experience a same content at substantially same timing by a first wireless device of the first user and a second wireless device of the second user according to the same type of content service available to each user of the first and the second user under control by the first wireless device as a host, wherein a first user has a right to experience content distributed in the available content service, and the second user has no right to experience the content distributed in the available content service. The present technology can be applied to, for example, a system including a wireless device capable of playing back a song distributed by a music distribution service.