Shared Fill Bounding Region for Display List Memory Reduction
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Solution Overview
Problem
Existing methods for reducing memory usage in display lists, such as converting to a fillmap format, often result in high memory requirements for bitmap fills due to the need to render entire lists for transparent or composited objects, leading to significant computational and memory expenses.
Innovation Solution
A method is introduced to associate a shared fill with multiple objects by determining a bounding region for the shared fill, updating it based on non-overlapping fills within this region, and rendering objects using the updated shared fill, thereby reducing memory usage and computational costs.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Quantity of substance
If the display list is converted to a fillmap intermediate format to reduce memory usage, then the path data memory can be freed, but the number of regions increases leading to high memory requirements for bitmap fills
Solution Approach 1:
The patent merges adjacent non-overlapping fills into a single shared fill that is referenced by multiple objects. This is achieved by determining a bounding region that contains multiple non-overlapping fills, creating a shared fill with a bounding box, and then having multiple objects reference this single shared fill instead of each object having its own separate fill. This reduces the total number of fill references and memory requirements while maintaining the visual appearance of multiple distinct fills.
2Quantity of substance
If fills are combined by rendering into a consolidated image, then memory usage is reduced, but the entire display list must be rendered which is computationally expensive
Solution Approach 1:
The patent performs preliminary actions by pre-determining bounding regions and creating shared fills before the actual rendering process. The bounding region is calculated and the shared fill is created in advance, so that during rendering, multiple objects can reference the same pre-prepared fill data without requiring re-rendering or recomputation. This separates the preparation phase from the rendering phase, reducing computational costs during execution.
3Measurement precision
If transparent or composited objects are rendered to maintain quality, then rendering accuracy is improved, but memory usage and processing time increase significantly
Solution Approach 1:
The patent creates a universal shared fill that serves multiple objects simultaneously. Instead of rendering each transparent or composited object separately with its own fill data, the system creates a single shared fill that can be referenced by multiple objects. This shared fill maintains the necessary transparency and compositing information, allowing multiple objects to share the same rendering resources while preserving rendering accuracy for transparent and composited elements.
Data Source
AI summary
A method of associating a shared fill with a plurality of objects, is disclosed. Each of the objects is associated with a fill. A bounding region of the shared fill is determined based on a fill of a first of the plurality of objects. The first object is associated with the shared fill. A second object is received and the shared fill is updated based on a fill of the second object if: (a) the fill of the second object is contained within the bounding region; and (b) the fill of the second object is non-overlapping with the fill of the first object. The second object is associated with the updated intermediate fill. The updated shared fill is shared by the first object and the second object.


