Shared Multi-Outcome Display for Linked Gaming Devices

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Solution Overview

Problem

Existing gaming machines require players to wager the maximum to be eligible for progressive jackpots, excluding those unwilling or unable to do so, and there is a need to enhance the sharing of outcomes between multiple gaming machines to increase player engagement and excitement.

Innovation Solution

A gaming device system where multiple gaming machines are linked by a common event generating separate outcomes for each machine, with a shared multi-outcome symbol display that allows players to see individual and collective outcomes, enabling participation and excitement regardless of wagering levels, and employing queuing methods to manage overlapping trigger events.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If maximum wager is required for progressive jackpot eligibility, then jackpot award amount is improved, but player accessibility and engagement are worsened

Engineering Contradiction:
Improvejackpot award amountVSAvoidplayer accessibility
Core Design Contradiction:
Quantity of substanceVSAdaptability or versatility

Solution Approach 1:

The progressive jackpot is segmented into multiple separate outcomes displayed on the shared display device. Each gaming device receives a portion of the total jackpot pool as an individual outcome, allowing players to win smaller jackpot segments without requiring maximum wagers, thus maintaining player accessibility while preserving overall jackpot value

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The shared display device serves multiple functions: it displays outcomes for multiple gaming devices simultaneously, provides visual feedback to all players in the group, and enables jackpot distribution without requiring each player to place maximum bets. This multi-functionality resolves the contradiction by making the system adaptable to different wagering levels while maintaining jackpot eligibility

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If multiple gaming machines share a common display, then player engagement and excitement are improved, but outcome management complexity is worsened

Engineering Contradiction:
Improveplayer engagementVSAvoidoutcome management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A controller acts as an intermediary between the multiple gaming devices and the shared display device. The controller receives input from each gaming device, determines the appropriate outcome for each, and coordinates their display on the shared display device. This intermediary manages the complexity of coordinating multiple outcomes while enabling enhanced player engagement through shared visual feedback

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

Multiple individual display functions are merged into a single shared display device that presents outcomes for multiple gaming devices simultaneously. This consolidation reduces the number of separate display systems needed while managing complexity through integrated control that coordinates all outcomes on one display surface

Inventive Principle:
Principle #5Merging (Combining)

3Ease of operation

If separate outcomes are generated for each gaming device, then individual player experience is improved, but system coordination requirements are worsened

Engineering Contradiction:
Improveindividual player experienceVSAvoidsystem coordination
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system preliminarily assigns specific display areas or segments to each gaming device before outcomes are generated. This preliminary arrangement allows separate outcomes to be prepared and coordinated efficiently, as each outcome knows its designated display location in advance, reducing the coordination complexity during actual outcome presentation while maintaining individualized player experience

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS7896734B2Gaming system having multiple gaming devices that share a multi-outcome display
Publication Date: 2011.03.01 INTERNATIONAL GAME TECHNOLOGY INC
  • US7896734B2 patent drawing
  • US7896734B2 patent drawing
  • US7896734B2 patent drawing

AI summary

A gaming device system in which a plurality of gaming devices are linked by a common bonus event is provided. In one embodiment, the linked gaming device system includes a shared symbol generation display that is positioned adjacent to each of a plurality of associated gaming devices and has a plurality of sections and values displayed at each section. Upon a triggering of the bonus event, any player eligible to participate in the bonus may achieve an outcome generated from the bonus event including the shared display. When the shared display is activated, it simultaneously generates a separate or individual outcome associated with each of the gaming devices. The outcomes are spatially related to one another so that a random generation of an outcome associated with one gaming device automatically generates random outcomes associated with each gaming device. Each gaming device receives the outcome only if it has participated in the random generation.