Shared Virtual Areas for Spatial Interaction and File Sharing

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Solution Overview

Problem

Existing virtual communication systems lack effective methods for users to navigate and interact within virtual environments, particularly in managing interactions with other communicants and virtual areas, and for integrating real-time data streams and file sharing.

Innovation Solution

A method and apparatus that utilize interaction databases to determine interaction options, manage virtual area presence, and enable user-selectable controls for immersive interactions, including real-time data stream integration and file sharing within virtual communication environments.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional telephony or instant messaging systems are used for communication, then communication functionality is provided, but the immersion and interactivity of face-to-face communication cannot be achieved

Engineering Contradiction:
Improvecommunication functionalityVSAvoidimmersion and interactivity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent transitions communication from traditional 2D interfaces (chat windows, phone screens) to a 3D virtual environment where users can move freely, view multiple communicants spatially, and interact with the environment. This dimensional shift enables face-to-face like immersion while maintaining digital communication functionality through avatars and virtual spaces.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If virtual communication environments provide comprehensive interaction options, then user immersion is enhanced, but system complexity increases

Engineering Contradiction:
Improveuser immersionVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system pre-establishes virtual areas, avatars, and interaction frameworks before users engage. Communication patterns, spatial relationships, and interface elements are prepared in advance, allowing users to immediately immerse themselves without navigating complex setup procedures. The system handles the complexity of virtual environment management behind the scenes.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces intermediary elements such as avatars that mediate between the user and the virtual environment, and between users themselves. These intermediaries simplify direct user-to-environment and user-to-user interactions by providing standardized interfaces and communication protocols, reducing the cognitive load and complexity users must manage.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If real-time data streams and file sharing are integrated into virtual environments, then communication capabilities are enhanced, but processing and management complexity increases

Engineering Contradiction:
Improvecommunication capabilitiesVSAvoidprocessing and management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The virtual environment is designed as a multi-functional platform that handles voice communication, video streaming, file sharing, and collaborative activities within a single unified system. This universal approach consolidates multiple communication functions into one ecosystem, reducing the need for separate systems and interfaces, thereby managing complexity through integration rather than proliferation of separate components.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12386477B2Shared virtual area communication environment based apparatus and methods
Publication Date: 2025.08.12 SOCOCO LLC
  • US12386477B2 patent drawing
  • US12386477B2 patent drawing
  • US12386477B2 patent drawing

AI summary

Improved systems and methods for navigating and interacting in virtual communication environments. At least some of these systems and methods provide a framework that includes one or more virtual areas and supports realtime communications between the communicants. At least some of these systems and methods provide an interface that includes navigation controls that enable a user to navigate virtual areas and interaction controls that enable the user to interact with other communicants in the one or more virtual areas.