Automatic Target Tracking in Online Shooting Games
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Solution Overview
Problem
Junior players in online shooting games face difficulty in hitting targets and achieving immersion due to skill level disparities, especially in large-scale multiplayer games, and struggle with limited input means on touch screen devices.
Innovation Solution
A method and system that allows players to select a basic identification range within a virtual shooting game environment, automatically tracks enemy characters based on damage and risk, and adjusts the aiming point to track the target, even if it's obscured, to facilitate easier target acquisition and enhance gameplay experience based on player skill levels.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If traditional manual aiming is used in online shooting games, then senior players can maintain high precision and control, but junior players experience difficulty in hitting targets and insufficient immersion
Solution Approach 1:
The system performs preliminary actions by automatically detecting enemy characters within the basic identification range and pre-positioning the aiming point on the identified target before the player fires, eliminating the need for manual aiming adjustment and ensuring accurate target acquisition for players of all skill levels
Solution Approach 2:
The aiming system serves itself by automatically tracking and following the positioned aiming point on the enemy character, maintaining precise target acquisition without requiring continuous manual player input, thus improving ease of operation while preserving precision
2Ease of operation
If automatic target tracking is implemented to help junior players, then ease of operation improves, but the sense of tension and immersion for senior players may be reduced
Solution Approach 1:
The system dynamically adapts to different player skill levels by providing automatic target tracking assistance that can be adjusted or disabled based on player preference, allowing junior players to benefit from automated aiming while enabling senior players to maintain manual control for a more challenging experience
Solution Approach 2:
The automatic tracking function operates locally on the aiming point and target detection system, providing assistance only where needed for target acquisition without interfering with the core shooting mechanics, thus maintaining gameplay integrity and adaptability across different skill levels
3Adaptability or versatility
If touch screen displays with restricted input means are used, then device portability and accessibility improve, but target acquisition and aiming become more difficult
Solution Approach 1:
The system replaces the mechanical manual aiming process with an automated electronic target tracking system that uses sensors and processors to detect and follow enemy characters, eliminating the need for precise manual manipulation on touch screens and making aiming equally easy across all device types
Data Source
AI summary
The present disclosure relates to providing an online shooting game by a game server communicatively connected to a player terminal. The player terminal may display a virtual online shooting game environment based on information received from the game server. Providing an online shooting game may include: selecting a basic identification range within a virtual online shooting game environment displayed on the player terminal; detecting one or more enemy characters that are within the basic identification range; determining one of the detected one or more enemy characters as an automatic tracking object; and allowing an aiming point to automatically track movement of the automatic tracking object within the basic identification range.


