Virtual Shuffleboard Puck Tracking Using Laser Beam Interruption

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Solution Overview

Problem

Traditional table shuffleboard games face limitations such as lengthy playing fields, space constraints, lighting issues, cumbersome scorekeeping, and limited adaptability in scoring protocols, which detract from player experience and operational efficiency.

Innovation Solution

A compact gaming apparatus with a housing, a playing field, and sensors that use laser beams to track puck movement, allowing for virtual puck simulation and automatic scoring, while incorporating a puck return mechanism and low-friction puck design to enhance gameplay and reduce maintenance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional table shuffleboard uses a lengthy playing field (12-24 feet), then the game becomes sufficiently challenging, but the space requirement increases significantly

Engineering Contradiction:
Improvegame challengeVSAvoidplaying field length
Core Design Contradiction:
Adaptability or versatilityVSLength of stationary object

Solution Approach 1:

The patent uses optical sensors and lasers to create a virtual representation of the shuffleboard game, copying the essential gameplay elements into a digital environment. This allows the game to be played on a compact physical table while maintaining the challenge of a full-length game through software simulation and digital scoring systems.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions from a purely physical two-dimensional playing surface to a three-dimensional system that incorporates vertical mounting of electronic components, optical sensors positioned above the playing field, and digital scoring dimensions. This multi-dimensional approach allows compact physical footprint while maintaining game complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Illumination intensity

If table shuffleboard includes lighting fixtures mounted on posts, then the playing field becomes visible in low light conditions, but the bulk of the table increases

Engineering Contradiction:
Improveplaying field visibilityVSAvoidtable bulk
Core Design Contradiction:
Illumination intensityVSVolume of stationary object

Solution Approach 1:

The patent integrates lighting fixtures directly into the table structure, merging the illumination function with the existing table framework. This eliminates the need for separate posts extending upward from the playing field, reducing overall table bulk while maintaining visibility of the playing surface.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The table structure is designed to serve multiple functions: the housing provides structural support, houses electronic components, and integrates lighting fixtures. This multi-functionality reduces the need for separate components and minimizes overall table volume.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Loss of information

If scoreboard is mounted on posts extending from the table, then player scores are displayed, but the bulk of the table shuffleboard game increases

Engineering Contradiction:
Improvescore displayVSAvoidtable bulk
Core Design Contradiction:
Loss of informationVSVolume of stationary object

Solution Approach 1:

The patent integrates the scoreboard and display systems directly into the table housing, merging the scoring function with the existing table structure. This eliminates the need for separate posts extending upward for scoreboard mounting, reducing table bulk while maintaining score visibility.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent uses optical sensors and lasers as intermediaries to detect puck position and calculate scores automatically. This eliminates the need for manual scorekeeping and complex scoreboard mechanisms, simplifying the overall table structure.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Force

If heavy pucks are used in conventional table shuffleboard, then sufficient momentum is imparted for full-length travel, but the playing field surface becomes abraded

Engineering Contradiction:
Improvepuck momentumVSAvoidsurface abrasion
Core Design Contradiction:
ForceVSObject-generated harmful factors

Solution Approach 1:

The patent changes the weight parameter of the puck, using a lighter puck compared to traditional shuffleboard. This reduces the momentum required for play and minimizes abrasive forces on the playing field surface, thereby reducing wear and maintenance requirements.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent replaces the mechanical detection system with optical sensors and lasers. This substitution eliminates the need for heavy pucks that require mechanical force for detection, allowing lighter pucks to be used without compromising game functionality.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

5Reliability

If silicone beads are applied to reduce friction, then puck sliding is improved, but maintenance costs and operational complexity increase

Engineering Contradiction:
Improvepuck sliding smoothnessVSAvoidmaintenance requirement
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent incorporates a bead dispenser system that automatically applies silicone beads to the playing field as needed, eliminating the need for manual application by players or maintenance staff. The system monitors friction conditions and dispenses beads automatically, providing self-maintenance functionality.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent uses optical sensors to detect puck motion and calculate friction conditions. This feedback information is used to determine when silicone beads need to be applied, enabling timely maintenance without manual inspection and optimizing the bead application timing.

Inventive Principle:
Principle #23Feedback

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution provides a compact, adaptable, and engaging gaming experience with accurate virtual puck simulation and automatic scoring, reducing space requirements and maintenance needs, while improving player interaction and operational efficiency.

Implementation Method 1

a first transmitter and a first sensor. The first transmitter and the first sensor may be positioned on opposite sides of the playing field. The first transmitter is configured to transmit a first beam to the first sensor, and the first sensor configured to read the first beam.

Methodology Applied
Scientific EffectLaser: Laser

Data Source

PatentUS8342925B2Simulated game apparatus of a virtual shuffleboard with detection system for a real puck
Publication Date: 2013.01.01 B I G THREE SIXTY
  • US8342925B2 patent drawing
  • US8342925B2 patent drawing
  • US8342925B2 patent drawing

AI summary

A virtual shuffleboard table gaming apparatus including a housing having a playing field, a game acquisition circuit, and a display. As a puck is propelled towards a puck return at the distal end of the playing field, the puck temporarily obstructs at least two beams from transmitters. Sensors that receive the transmitted beams provide information to the game acquisition circuit indicative of the time when the beams were blocked and unblocked. The duration of time the beams are block are used by a game controller to calculate the angle of travel, location, and velocity of the puck. This information is then used by the game controller to determine the travel path and resting place of a virtual puck on a virtual playing field, as well as determine whether the virtual puck rests in a scoring zone and maintain a game score.