Simulated Banking System for Financial Literacy Training

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Solution Overview

Problem

Conventional systems fail to effectively educate consumers, particularly uneducated and inexperienced individuals, on personal finance skills, leading to higher fees and financial hardships due to lack of knowledge in budgeting, cash flow management, and credit score management, resulting in disproportionate financial impacts.

Innovation Solution

A method and system that simulates financial transactions by providing students with a simulated bank account, transmitting periodic bills with varying due dates, and allowing payments to be processed, enabling students to manage funds, make payments, and learn financial skills through real-life-like scenarios.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of energy

If conventional banking systems are used, then banks can generate revenues through fees, but uneducated and inexperienced customers suffer disproportionate financial impacts due to lack of knowledge

Engineering Contradiction:
Improvefinancial losses from feesVSAvoidfinancial literacy of customers
Core Design Contradiction:
Loss of energyVSEase of operation

Solution Approach 1:

The patent implements a simulated banking environment that exposes students to banking fees and financial transactions before they enter the real world. By pre-acclimating students to fee structures, account maintenance requirements, and transaction costs in a risk-free setting, the system prepares them to make informed financial decisions and avoid excessive fees in actual banking contexts.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The simulated banking system acts as an intermediary between educational theory and real-world banking practice. It provides a middle ground where students can interact with realistic banking scenarios, fee structures, and financial constraints without facing the full consequences of poor financial management, thereby bridging the gap between classroom learning and actual financial literacy.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If students are provided with real banking accounts for education, then they can learn practical financial skills, but they risk incurring real financial losses and debts

Engineering Contradiction:
Improvepractical financial skill developmentVSAvoidfinancial risk to students
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The patent creates a copy of the real banking system that replicates account structures, fee schedules, transaction processes, and financial constraints. This simulated environment mirrors actual banking operations closely enough to provide authentic learning experiences while completely eliminating financial risk, as all transactions occur with virtual funds rather than real money.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system provides a protective layer by implementing simulated accounts with virtual funds that cushion students from real financial harm. This preliminary protection allows students to experiment with financial decisions, make mistakes, and learn from consequences without the harmful effect of actual financial loss or debt accumulation.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

3Loss of energy

If comprehensive financial education is provided, then students can avoid fees and manage finances effectively, but the complexity of financial products and terms makes learning difficult

Engineering Contradiction:
Improvefees incurred by studentsVSAvoidcomplexity of financial products
Core Design Contradiction:
Loss of energyVSDevice complexity

Solution Approach 1:

The patent breaks down the complex financial education into segmented modules that introduce students to different aspects of banking sequentially. Students encounter fee structures, account types, transaction rules, and financial products in manageable segments rather than overwhelming them with all complexities simultaneously, making the learning process more accessible and less intimidating.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8740617B1Methods, systems, kits and computer usable media for simulating financial transactions
Publication Date: 2014.06.03 PROPERLIVING
  • US8740617B1 patent drawing
  • US8740617B1 patent drawing
  • US8740617B1 patent drawing

AI summary

A method of teaching personal financial skills to a student includes providing a balance of simulated funds within a simulated bank account. Simulated bills are transmitted to a student on a periodic basis via at least one of a courier and an electronic transmission, wherein at least some of the simulated bills are transmitted on different dates and impose different due dates. Simulated payments are received from a student corresponding to the simulated bills via at least one of a courier and an electronic transmission. The simulated payments are processed upon receipt and the balance of the simulated funds is reconciled within the simulated bank account to reflect the simulated payments. A computer usable media having encoded thereon a computer implemented method for simulating financial transactions is also provided. System and kits are also provided.