Simulated Cryptocurrency Trading Platform for Gamified Learning Competitions
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Solution Overview
Problem
Existing technologies present a high barrier to entry for individuals seeking to trade or learn about cryptocurrencies, lacking integration of gamification and education, and require specialized knowledge and infrastructure, excluding a large class of potential investors.
Innovation Solution
A network-based computing platform and methodology for multi-party competitions using provable data sources to power gamified cryptocurrency trading activities, providing education and competitions through a network-based processing device that simulates tradable assets and includes tutorials, user interfaces, and blockchain-like transactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If real cryptocurrency trading is used, then actual wealth building and commercial transactions are achieved, but high barrier to entry excludes many users
Solution Approach 1:
The patent creates a fantasy trading platform that copies real cryptocurrency trading mechanics, market dynamics, and trading interfaces without requiring actual cryptocurrency ownership. Users interact with simulated assets that mirror real market behavior, providing an authentic trading experience while eliminating financial barriers and risks associated with real trading.
2Adaptability or versatility
If cryptocurrency trading infrastructure is provided, then real trading activities can occur, but specialized knowledge requirement excludes potential investors
Solution Approach 1:
The fantasy trading platform serves as an intermediary layer between users and real cryptocurrency markets. It provides all necessary trading infrastructure, wallet management, and market access through a simplified interface that abstracts away the technical complexity of blockchain transactions, private keys, and cryptocurrency storage while maintaining authentic trading mechanics.
3Ease of operation
If gamification elements are added to trading education, then user engagement and learning are improved, but integration with real trading systems is lost
Solution Approach 1:
The patent merges gamification elements with authentic trading education by creating a fantasy platform that combines game-like interfaces, challenges, and rewards with real cryptocurrency market data and trading mechanics. The platform educates users on actual trading strategies, risk management, and market analysis while providing an engaging, game-inspired user experience that doesn't sacrifice educational value.
Data Source
AI summary
The present invention provides a computing platform and computing methodology for network-based multi-party competitions associated with cryptocurrency trading activities or other transactional system activities and using provable data sources to power gamified competitions, including network-based processing device(s) and UI functions. The method includes engaging with a first user for determining virtual funds and accessing a database having simulated tradable assets stored therein, as well as pricing information. The method includes engaging in a competition including calculating a buy-in cost for the first user based at least on the selection commands and the pricing information associated with the simulated tradable assets. The method includes presenting tutorials regarding simulated tradable assets. Upon completion of the defined time period, the method includes generating an output display including a final change in value of the virtual simulated tradable assets and any changes in the virtual funds.


