Simulation Controller Camera Display ID Switching

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current video simulation systems lack the ability to seamlessly switch display screens while maintaining controller agnosticism and secure credentialing, leading to inefficiencies in streaming simulations across different devices.

Innovation Solution

A system that includes a simulation controller with a camera to image the display device's identification, allowing wireless communication with a simulation server for credential verification and screen selection, enabling secure and efficient streaming of simulations across various devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a camera is added to the simulation controller to capture display device identification, then device switching capability and user flexibility are improved, but controller complexity and manufacturing cost increase

Engineering Contradiction:
Improvedisplay switching capabilityVSAvoidcontroller structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The simulation controller is designed to perform multiple functions: it serves as a credentialing device, a display selector, and a simulation controller. By integrating the camera to capture display device identification, the controller can seamlessly switch between different display devices without requiring separate authentication processes, thereby achieving multi-functionality and improving adaptability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The camera acts as an intermediary component that captures the display device identification and transmits it to the simulation server. This intermediary function enables the controller to communicate with the server about the target display device, facilitating seamless switching without direct interaction between the display devices and the authentication system.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If wireless communication is implemented between controller and server for seamless switching, then user convenience and switching speed are improved, but communication latency and reliability challenges increase

Engineering Contradiction:
Improveswitching convenienceVSAvoidcommunication latency
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary actions by having the simulation server pre-validate user credentials and pre-establish communication pathways before the user initiates a display switch. The controller captures the display identification and sends it to the server, which has already prepared the authentication context, thereby reducing the actual switching latency.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements feedback mechanisms where the simulation server responds to the controller's display identification queries with authentication status and availability information. This real-time feedback allows the controller to make informed decisions about display switching, optimizing the user experience while managing communication latency through efficient request-response cycles.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11553020B2Using camera on computer simulation controller
Publication Date: 2023.01.10 SONY INTERACTIVE ENTERTAINMENT LLC
  • US11553020B2 patent drawing
  • US11553020B2 patent drawing
  • US11553020B2 patent drawing

AI summary

A computer simulation controller includes a camera that can be used to image a display on which a computer simulation, controlled by the controller, can be presented. The camera images information on the display, such as display identification (ID), and sends the information to a server streaming the simulation. Based on the information, the server knows to which display to stream the simulation.