Weapon Simulator Camera Tracking for Cover Training

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Solution Overview

Problem

Existing firearm training simulators lack the capability to realistically train shooters in seeking cover behind obstacles, which is crucial for survival during combat scenarios, due to limitations in simulating the movement and protection aspects effectively.

Innovation Solution

Incorporating additional cameras in the weapon simulator to track the shooter's position relative to obstacles, using image display units and computer programs to evaluate the shooter's cover effectiveness against virtual opponents, allowing for the assessment of cover-seeking behavior and protection strategies.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If additional cameras are added to track shooter position and evaluate cover effectiveness, then training realism and evaluation capability are improved, but device complexity increases

Engineering Contradiction:
Improvetraining effectivenessVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The additional cameras serve multiple functions: tracking shooter position, evaluating cover effectiveness, and monitoring training scenarios. This multi-functionality justifies the added complexity by providing comprehensive training evaluation capabilities from a single added component.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The camera system provides real-time feedback on shooter positioning and cover utilization, enabling immediate evaluation and correction of training performance. This feedback mechanism enhances training reliability by making performance measurable and actionable.

Inventive Principle:
Principle #23Feedback

2Reliability

If the weapon simulator evaluates cover effectiveness against virtual opponents, then training realism is improved, but measurement and detection difficulty increases

Engineering Contradiction:
Improvetraining realismVSAvoidcover effectiveness measurement
Core Design Contradiction:
ReliabilityVSDifficulty of detecting and measuring

Solution Approach 1:

The camera system acts as an intermediary between the shooter's physical position and the virtual opponent's perspective. It captures real-world positioning data and translates it into evaluable metrics for cover effectiveness, bridging the physical and virtual training environments.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system replaces complex manual evaluation of cover effectiveness with automated optical detection using cameras. This substitution transforms the difficult measurement task into a more manageable visual detection problem that can be processed computationally.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables a more realistic and effective training experience by evaluating the shooter's ability to find and utilize cover, enhancing survival skills in combat scenarios without the risks associated with live ammunition or blank firing.

Implementation Method 1

a position of the at least one shooter with respect to at least one obstacle of the weapon simulator is recorded with the help of at least one camera which is arranged in the region of the at least one image display unit and records the at least one shooter

Methodology Applied
Scientific EffectImage capture and analysis: Photography

Data Source

PatentEP2899493B1Method for training of the use of firearms in a weapon simulator, weapon simulator suitable for carrying out such a method, central control computer in such a weapon simulator and computer program for use on such a control computer
Publication Date: 2017.03.22 THALES DEUTLAND GMBH
  • EP2899493B1 patent drawing
  • EP2899493B1 patent drawing
  • EP2899493B1 patent drawing

AI summary

The invention relates to a method and a weapons simulator (1) for training the use and deployment of firearms (3) in a weapons simulator (1). At least one shooter (2) can train on the weapons simulator (1). The weapons simulator (1) has at least one image display unit (4) for displaying a training scenario and at least one obstacle (6) behind which the shooter (2) can seek cover during training. In order to include the shooter's (2) cover in the training unit, it is proposed that the position of the at least one shooter (2) relative to at least one obstacle (6) arranged in the weapons simulator (1) be detected by means of at least one camera (10) arranged in the area of ​​the at least one image display unit (4) and which captures the at least one shooter (2).The invention also relates to a central control unit (11) of such a weapon simulator (1) and to a computer program (13) programmed for execution on a computing device (12) of the control unit (11) and for carrying out the method according to the invention. (Figure 1).