Simultaneous Focus and View Pointing in User Interfaces

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Solution Overview

Problem

Existing user interfaces require users to switch between distinct modes for scrolling, zooming, and selecting interactive items, leading to inefficiencies and repetitive 'point and click' actions, as they cannot perform these actions simultaneously.

Innovation Solution

A method that allows simultaneous focus pointing and view pointing by detecting movements along predefined axes, enabling seamless navigation and selection of interactive items without the need to alternate between modes, using a combination of vertical and horizontal axis movements to control zooming, panning, and scrolling.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If distinct modes are used for scrolling, zooming, and selecting interactive items, then each action can be performed with dedicated control, but the user interface complexity increases and multiple actions cannot be performed simultaneously

Engineering Contradiction:
Improveease of performing target-directed movementsVSAvoidcomplexity of mode switching and control mechanisms
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent combines multiple distinct target-directed movement modes (view pointing, focus pointing, scrolling, zooming) into a single unified interaction framework. A single pointer device and set of input actions can simultaneously or sequentially perform multiple functions without requiring mode switching, thereby reducing device complexity while maintaining operational ease.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The pointer device and control mechanism are designed to be universal, capable of performing multiple functions (scrolling, zooming, panning, selecting) without requiring separate dedicated controls or mode changes. This multi-functionality eliminates the need for complex mode switching mechanisms while preserving the ability to perform each action effectively.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Measurement precision

If multiple target-directed movements are performed as distinct modes, then each movement type can be controlled precisely, but the time required to complete navigation and selection increases

Engineering Contradiction:
Improveprecision of pointer controlVSAvoidtime to locate and select target interactive item
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The patent enables continuous target-directed movement where the pointer can smoothly transition between different movement types (view pointing, focus pointing, scrolling, zooming) without interruption or mode switching. This continuity allows the user to perform multiple actions in a single continuous motion, significantly reducing the time required to locate and select target items while maintaining precise control throughout the movement.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The system performs preliminary actions automatically based on pointer movement intent. As the user moves the pointer toward a target, the system anticipates the desired action (scrolling, zooming, panning) and executes it in advance or concurrently with the pointer movement, eliminating the need for separate sequential actions and reducing overall task completion time.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If separate actions are required for view pointing and focus pointing, then each action can be executed with full attention, but the overall interaction efficiency decreases

Engineering Contradiction:
Improvereliability of item selectionVSAvoidinteraction efficiency
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The patent merges view pointing and focus pointing into a single unified interaction process. The pointer device simultaneously handles both tasks - adjusting the view (scrolling, zooming, panning) and positioning the selection target - without requiring separate actions. This combination maintains reliable item selection while dramatically improving interaction efficiency by eliminating redundant movements and mode switches.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS10691317B2Target-directed movement in a user interface
Publication Date: 2020.06.23 FLOW LABS INC
  • US10691317B2 patent drawing
  • US10691317B2 patent drawing
  • US10691317B2 patent drawing

AI summary

The invention provides a method of interacting with interactive items in a user interface. A user interface is provided which includes a control region and a display region. A plurality of interactive items are displayed in the display region. The user interface tracks the position and movement of a pointer in the control region, and interprets the movement and/or position of the pointer. Movement along a first predefined axis is interpreted as focus pointing only, movement along a second predefined axis is interpreted as view pointing only. Movement having components along both axes is interpreted as both view pointing and focus pointing, enabling both view pointing and focus pointing to be substantially simultaneously performed.