Single-Image Inverse Rendering for Real-Time 3D Scene Reconstruction

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Solution Overview

Problem

Current methods for inverse rendering require multiple 2D images and ground truth 3D geometry during training, are not real-time, and assume target-specific priors, limiting their applicability and efficiency.

Innovation Solution

A method using a single 2D image as input, employing a 2D convolutional neural network to generate a 3D representation, combined with volumetric rendering and a multilayer perceptron to predict color and density values, enabling real-time 3D scene reconstruction without per-scene optimization.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If current inverse rendering methods are used, then 3D representation can be generated, but multiple 2D images and ground truth 3D geometry are required during training

Engineering Contradiction:
Improveapplicability to diverse imageryVSAvoidtraining data requirements
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent extracts and removes the requirement for multiple 2D images and ground truth 3D geometry from the training process. By using only single 2D images as input, the system eliminates the need for complex multi-view datasets and 3D ground truth annotations, thereby simplifying data collection and reducing computational complexity while maintaining 3D reconstruction capability

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent creates a universal inverse rendering system that can process diverse types of 2D images (portraits, landscapes, objects) without requiring dataset-specific priors or category-specific pretrained models. The single-image approach enables the model to generalize across different image types and domains, achieving multi-functionality across various rendering tasks

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If current inverse rendering methods are used, then 3D representation can be generated, but lengthy scene-specific optimization processes are required

Engineering Contradiction:
Improve3D representation accuracyVSAvoidcomputational time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent performs preliminary learning of 3D representation capabilities during training using synthetic data and ground truth 3D geometry. Once trained, the model can directly generate 3D representations from single 2D images without requiring lengthy scene-specific optimization processes. The preliminary training captures the essential 3D reconstruction logic, enabling fast inference time generation

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent uses synthetic 3D data and ground truth 3D geometry during training to teach the model how to perform inverse rendering. The model learns to copy and reproduce 3D structures from 2D images by analyzing the relationship between 2D projections and 3D geometries during training, enabling accurate 3D generation without per-scene optimization

Inventive Principle:
Principle #26Copying

3Manufacturing precision

If current inverse rendering methods are used, then 3D representation can be generated, but target-specific priors and category-specific pretrained models are required

Engineering Contradiction:
Improve3D reconstruction qualityVSAvoidgenerality across different scenes
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The patent trains a universal inverse rendering model using diverse synthetic 3D data and ground truth 3D geometry during training. This universal model learns general 3D reconstruction capabilities that apply across different scene types, object categories, and domains. The model eliminates the need for target-specific priors or category-specific pretrained models, achieving high 3D reconstruction quality across diverse imagery without requiring scene-specific adaptation

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12536733B2Single-image inverse rendering
Publication Date: 2026.01.27 NVIDIA CORP
  • US12536733B2 patent drawing
  • US12536733B2 patent drawing
  • US12536733B2 patent drawing

AI summary

A single two-dimensional (2D) image can be used as input to obtain a three-dimensional (3D) representation of the 2D image. This is done by extracting features from the 2D image by an encoder and determining a 3D representation of the 2D image utilizing a trained 2D convolutional neural network (CNN). Volumetric rendering is then run on the 3D representation to combine features within one or more viewing directions, and the combined features are provided as input to a multilayer perceptron (MLP) that predicts and outputs color (or multi-dimensional neural features) and density values for each point within the 3D representation. As a result, single-image inverse rendering may be performed using only a single 2D image as input to create a corresponding 3D representation of the scene in the single 2D image.