Skill-Based Bingo Game System Using Duplicate Number Outcomes

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Solution Overview

Problem

Traditional bingo games lack a skill component and offer limited player interaction, as players primarily rely on chance with unique card configurations and subsets of possible outcomes.

Innovation Solution

A system and method for a multiple-choice bingo game using six-sided dice or balls with duplicate numbers, where players choose from multiple same-numbered spaces on the same bingo card configuration, introducing a skill element by allowing players to generate their own random numbers and play with all possible outcomes, reversing the traditional format.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional bingo cards with unique configurations and subsets of numbers are used, then each player receives a different card experience, but the game lacks a skill component and relies entirely on chance

Engineering Contradiction:
Improvecard configuration varietyVSAvoidskill element
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent inverts the traditional bingo model by giving all players the same complete card configuration containing all possible numbers, rather than each player receiving a unique card with a subset of numbers. This inversion transforms the game from pure chance to skill-based play, as players must strategically decide which numbers to mark when multiple instances of the same number appear on their cards

Inventive Principle:
Principle #13The other way round (Inversion)

Solution Approach 2:

The patent changes the fundamental parameters of bingo cards from unique configurations with subsets of numbers to identical complete configurations containing all possible numbers. This parameter change enables the skill element by creating situations where players must make strategic choices about which number instances to mark, rather than simply waiting for their unique numbers to be called

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If dice or balls with duplicate numbers are used to generate bingo numbers, then players can strategically choose which numbers to mark, but the probability structure becomes more complex

Engineering Contradiction:
Improveskill elementVSAvoidprobability structure
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent uses physical dice or balls as copies of the same number values, creating multiple instances of each number in the drawing pool. This copying approach maintains the skill element by allowing players to strategically select which number instances to mark on their cards, while the probability structure remains manageable through the use of standard dice or ball configurations

Inventive Principle:
Principle #26Copying

3Ease of operation

If all possible number outcomes are included on each bingo card, then players have more choices for strategic play, but the card configuration becomes less unique

Engineering Contradiction:
Improvestrategic choiceVSAvoidcard uniqueness
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent makes each bingo card universal by including all possible number outcomes on every player's card, rather than each card having a unique subset. This universality enables strategic play as all players have access to the same complete set of numbers, but strategic differentiation emerges from which specific number instances players choose to mark when duplicates appear

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20240273978A1Skill-based bingo game system and method
Publication Date: 2024.08.15 WILLIAMS ROBERT
  • US20240273978A1 patent drawing
  • US20240273978A1 patent drawing
  • US20240273978A1 patent drawing

AI summary

Disclosed is a system and method for conducting a multiple choice, skill-based bingo game. One object of the system is to facilitate single player or multi-player bingo games utilizing specialized bingo cards and a random number generator generating outcomes based on (i) a subset of bingo balls formed of groups of like numbers including a group of strikes or (ii) rolls of a plurality of dice including at least one outcome deemed a strike.