Skimming Digital Content With Physics Models

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Solution Overview

Problem

Users of electronic books may miss points of interest such as notes, bookmarks, annotations, images, or highlights while quickly skimming through content, which negatively impacts their reading experience.

Innovation Solution

A method and computing device that display an interface with multiple pages of digital content, identify points of interest, and apply physics models to alert users and control their interaction, ensuring they acknowledge or confirm passing these points, using user preferences, e-book characteristics, and genre-specific models.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If users skim through e-book pages quickly to efficiently move through content, then reading speed and efficiency are improved, but users may miss points of interest such as notes, bookmarks, annotations, images, or highlights

Engineering Contradiction:
Improvereading speedVSAvoidmissed points of interest
Core Design Contradiction:
ProductivityVSLoss of information

Solution Approach 1:

The system changes the visual appearance of points of interest by applying highlights, colors, or other visual indicators to pages or content elements containing notes, bookmarks, annotations, images, or highlights. This allows users to quickly identify important content during skimming without having to read every page carefully, thus maintaining reading speed while preventing information loss.

Inventive Principle:
Principle #32Color changes

Solution Approach 2:

The system introduces an intermediary mechanism (visual indicators or markers) that mediates between the user's skimming action and the points of interest in the content. These indicators act as signals that draw user attention to important content without requiring slow, detailed reading, thus resolving the contradiction between speed and information retention.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If users are forced to stop and interact with every point of interest, then information retention is improved, but reading efficiency and flow are reduced

Engineering Contradiction:
Improveinformation retentionVSAvoidreading efficiency
Core Design Contradiction:
Loss of informationVSProductivity

Solution Approach 1:

The system applies different interaction requirements to different regions or elements of the content based on their importance. Points of interest have special visual indicators that trigger specific interactions, while regular content can be skimmed freely. This localized differentiation allows users to maintain efficiency for most content while ensuring attention to important points.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system requires partial interaction (such as a simple tap or hover) rather than full engagement (such as reading and analyzing every point of interest in detail). This partial action is sufficient to acknowledge the point of interest and prevent information loss, while maintaining overall reading efficiency and flow.

Inventive Principle:
Principle #16Partial or excessive action

3Reliability

If the system applies visual indicators or alerts for points of interest, then user attention to important content is improved, but interface complexity increases

Engineering Contradiction:
Improveuser attention to important contentVSAvoidinterface complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system segments the visual indicators into simple, distinct elements (such as icons, colors, or markers) that can be applied to specific content elements. This segmentation allows the interface to maintain complexity only where necessary (at points of interest) while keeping the overall interface simple and familiar for the majority of the content.

Inventive Principle:
Principle #1Segmentation

4Reliability

If the system requires user confirmation to skip pages with points of interest, then accidental skipping is prevented, but reading flow and speed are reduced

Engineering Contradiction:
Improveprevention of accidental skippingVSAvoidreading flow
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The system requires a simple partial action (such as a quick tap or swipe) to confirm skipping a page with a point of interest, rather than requiring complex confirmation sequences. This minimal confirmation prevents accidental skipping while maintaining reading flow and speed by not interrupting the user's momentum.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS9910562B2Skimming to and past points of interest in digital content
Publication Date: 2018.03.06 GOOGLE LLC
  • US9910562B2 patent drawing
  • US9910562B2 patent drawing
  • US9910562B2 patent drawing

AI summary

A client (e.g., an eReader) includes a reader application module for presenting content to a user of the client. The reader application module displays an interface including a plurality of pages of a digital content to a user of a client. The reader application module identifies a point of interest included in a page of the plurality of pages of the digital content and assigns a physics model to the identified point of interest. The physics model may be selected from a plurality of physics models based on a type of the point of interest. The reader application module receiving an interaction from the user wanting to skim through the plurality of pages of the digital content and applies the physics model responsive to receiving the interaction from the user.