Automated Assistant Sleep State Adaptive Audio Control

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Solution Overview

Problem

Existing devices designed to assist users in falling asleep, such as white noise machines and computing devices playing audiobooks, often operate inefficiently, leading to energy waste and sleep disturbances due to inappropriate timing and volume settings.

Innovation Solution

The system determines the user's physiological and environmental conditions using sensors and data from wearable devices and other computing devices, allowing it to adjust the characteristics of ambient noise or media playback to promote better sleep quality and reduce resource wastage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a white noise machine provides audio at a constant level for a fixed timer period, then the user can fall asleep, but energy and computational resources are wasted when the user has already fallen asleep

Engineering Contradiction:
Improvesleep assistance effectivenessVSAvoidenergy consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The system continuously monitors user physiological states (heart rate, respiratory rate, body temperature) and uses this feedback to dynamically adjust audio output. When sleep criteria are met, the system automatically reduces or stops audio playback, preventing energy waste while ensuring reliable sleep assistance.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The white noise machine transitions from static constant-level playback to dynamic adaptive playback that adjusts volume and characteristics in real-time based on detected sleep state, optimizing energy consumption while maintaining sleep assistance effectiveness.

Inventive Principle:
Principle #15Dynamics

2Use of energy by moving object

If a white noise machine stops abruptly when timer expires, then energy is saved, but sleep disturbances occur and the user wakes up

Engineering Contradiction:
Improveenergy consumptionVSAvoidsleep disturbance
Core Design Contradiction:
Use of energy by moving objectVSObject-affected harmful factors

Solution Approach 1:

The system prepares for shutdown by gradually reducing audio volume and transitioning to quieter ambient sounds before completely stopping, cushioning against abrupt changes that would disturb sleep. This prevents wake-ups while still achieving energy savings.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

Solution Approach 2:

Instead of abrupt stop, the system uses periodic gradual fade-out sequences that maintain sleep comfort while reducing energy consumption over time, transitioning through multiple volume levels before shutdown.

Inventive Principle:
Principle #19Periodic action

3Productivity

If a computing device continues playing audiobook at maintained volume level after user falls asleep, then the audiobook completes playback, but computational resources are wasted

Engineering Contradiction:
Improveaudiobook playback completionVSAvoidcomputational resource usage
Core Design Contradiction:
ProductivityVSPower

Solution Approach 1:

The system monitors sleep state continuously and uses this feedback to automatically adjust audiobook playback. When sleep is detected, the system gradually reduces volume or pauses playback, preventing computational resource waste while ensuring the audiobook can be completed if needed.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The audiobook playback transitions from static continuous playback to dynamic adaptive playback that adjusts volume and playback state based on real-time sleep detection, optimizing computational resource usage.

Inventive Principle:
Principle #15Dynamics

4Ease of operation

If a motion sensor triggers full spectrum light when user moves, then the user can navigate, but energy is wasted and other sleepers are disturbed

Engineering Contradiction:
Improveuser navigationVSAvoidlight energy consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

Instead of providing full spectrum light throughout the room, the system provides localized low-intensity illumination only in the immediate path where the user is detected, reducing energy consumption while maintaining navigation capability.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The lighting system dynamically changes parameters such as intensity, color temperature, and spectral composition based on detected user presence and sleep state, providing adequate illumination for navigation while minimizing disturbance to other sleepers and energy consumption.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20250140256A1Controlling device output according to a determined condition of a user
Publication Date: 2025.05.01 GOOGLE LLC
  • US20250140256A1 patent drawing
  • US20250140256A1 patent drawing
  • US20250140256A1 patent drawing

AI summary

Dynamically controlling output from a device, such as an automated assistant device. Control of the output can be based on, for example, a condition and/or physiological attribute(s) of a user of the device. Various implementations dynamically control the output to improve sleep quality for the user and/or mitigate waste of computational and/or network resources.