Slidable gaming chair including return-to-home feature

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Solution Overview

Problem

Existing gaming chairs in casinos are not equipped with a mechanism to automatically return to a predefined home position when unoccupied, leading to safety hazards and operational inefficiencies.

Innovation Solution

A slidable gaming chair system with a centering system that includes sensors to detect when a patron is seated or unseated, triggering a motorized mechanism to return the chair to a predefined home position along its base.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a gaming chair is made slidable to improve accessibility and positioning, then ease of operation is improved, but the chair may drift or remain in incorrect positions when unoccupied, creating safety hazards and operational inefficiencies

Engineering Contradiction:
Improveease of operationVSAvoidreliability
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The chair automatically returns to its home position without human intervention. The sensor detects when the chair is unoccupied and triggers the motorized mechanism to autonomously reposition the chair, eliminating the need for manual intervention and ensuring the chair is always in the correct position when not in use.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The sensor provides feedback about the chair's occupancy status and position. When the sensor detects that the chair is unoccupied or has drifted from its home position, it sends a signal to the motorized mechanism to activate and correct the position, creating a closed-loop control system that maintains reliability.

Inventive Principle:
Principle #23Feedback

2Device complexity

If no automatic return mechanism is installed, then device complexity is reduced, but personnel must manually move chairs, increasing loss of time and reducing productivity

Engineering Contradiction:
Improvedevice complexityVSAvoidproductivity
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The chair system performs the task of returning to home position automatically without requiring personnel intervention. The motorized mechanism, activated by the sensor, handles the repositioning task autonomously, freeing personnel to focus on higher-value activities and improving overall productivity.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The manual mechanical action of personnel moving the chair is replaced by an automated motorized mechanism. This substitution eliminates the time and labor required for manual chair movement, significantly improving productivity while the added automation handles the complexity of the return function.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Ease of manufacture

If manual chair movement is required, then ease of manufacture is improved, but safety hazards increase due to unmonitored chair positions

Engineering Contradiction:
Improveease of manufactureVSAvoidsafety hazards
Core Design Contradiction:
Ease of manufactureVSObject-affected harmful factors

Solution Approach 1:

The sensor provides continuous monitoring feedback about the chair's position and occupancy status. When the chair is unoccupied or drifts from its home position, the sensor detects this and triggers the motorized mechanism to correct the position, eliminating safety hazards associated with unmonitored chair positions.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The chair system autonomously monitors and corrects its own position without requiring external personnel intervention. This self-monitoring and self-correcting capability eliminates safety hazards while adding only minimal complexity compared to manual chair movement.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20250140056A1Slidable gaming chair including return-to-home feature
Publication Date: 2025.05.01 ARISTOCRAT TECHNOLOGIES INC
  • US20250140056A1 patent drawing
  • US20250140056A1 patent drawing
  • US20250140056A1 patent drawing

AI summary

An electronic gaming system is described. The electronic gaming system includes an upper assembly including a chair and at least one sensor. The electronic gaming system also includes a lower assembly coupled to the upper assembly by a support structure wherein the lower assembly includes a centering system and wherein the centering system is configured to return the chair to a predefined home position in response to the at least one sensor of the upper assembly detecting a weight below a predefined threshold.