Rotating Slitted Dome Animation Illusion Toy Lighting

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Solution Overview

Problem

Existing animation devices, such as zoetropes, suffer from poor lighting and limited viewing angles due to reliance on ambient light and transparent materials, which result in a poorly lit and restricted view of the animation.

Innovation Solution

A system featuring an internally lit, slitted polygonal or round dome that rotates to create two-dimensional and three-dimensional animation illusions, with narrow slits for sharper images and wider viewing angles, and a removable dome for easier customization and production.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If transparent materials are used for the dome to enable ambient light entry, then the dome structure is simple and light can enter, but the lighting quality deteriorates and viewing angle is limited due to glare reflection

Engineering Contradiction:
Improvelighting qualityVSAvoiddome structure
Core Design Contradiction:
Illumination intensityVSDevice complexity

Solution Approach 1:

The dome is segmented into opaque sections with slits, separating the lighting function from the viewing function. The opaque material blocks ambient light while slits provide controlled viewing paths, eliminating glare reflection issues that plague transparent dome designs.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different portions of the dome have different properties: opaque sections block unwanted light and glare, while slits provide controlled viewing paths. This local differentiation of material properties solves the fundamental problem of transparent domes where the entire surface creates glare.

Inventive Principle:
Principle #3Local quality

2Manufacturing precision

If narrow slits are used in the dome, then the animation image becomes sharper, but the viewing angle becomes more restricted

Engineering Contradiction:
Improveimage sharpnessVSAvoidviewing angle
Core Design Contradiction:
Manufacturing precisionVSArea of stationary object

Solution Approach 1:

The slits are arranged in multiple dimensions around the dome perimeter, creating multiple viewing paths. This dimensional arrangement allows narrow slits to maintain image sharpness while collectively providing an expanded viewing angle through the distributed slit configuration.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Illumination intensity

If the dome is made opaque with slits for viewing, then lighting quality improves by eliminating glare, but the ease of manufacture deteriorates compared to transparent designs

Engineering Contradiction:
Improvelighting qualityVSAvoiddome construction
Core Design Contradiction:
Illumination intensityVSEase of manufacture

Solution Approach 1:

The dome material parameter is changed from transparent to opaque, fundamentally altering the lighting behavior. This parameter change eliminates glare reflection while the slit configuration is optimized for manufacturing simplicity in opaque materials, balancing lighting quality with ease of construction.

Inventive Principle:
Principle #35Parameter changes

4Device complexity

If ambient light is used to illuminate the animation, then no additional lighting components are needed, but the illumination intensity becomes insufficient and poor lighting results

Engineering Contradiction:
Improvelighting componentsVSAvoidanimation lighting
Core Design Contradiction:
Device complexityVSIllumination intensity

Solution Approach 1:

The lighting function is extracted from the ambient environment and integrated directly into the dome structure through internal illumination components. This extraction allows controlled, sufficient lighting of the animation while maintaining a relatively simple overall device structure.

Inventive Principle:
Principle #2Taking out (Extraction)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The system provides a bright and sharp animation illusion that can be viewed from a wider range of angles, with improved lighting and easier access for customization, while being simple to manufacture.

Implementation Method 1

a light to illuminate the interior of said dome

Methodology Applied
Scientific EffectLight: Light

Implementation Method 2

By viewing the spinning animation through slits in the drum, the blur of color is broken into a rapid succession of sequential images producing the illusion of motion

Methodology Applied
Scientific EffectPersistence of vision:

Data Source

PatentUS10261407B1Lighted domed animation illusion toy, display device, or the like
Publication Date: 2019.04.16 COOKSON LESLIE BENNETT
  • US10261407B1 patent drawing

AI summary

An improved zoetrope animation illusion toy or device that includes an internally lit slitted polygonal or round dome that rotates to create two-dimensional and/or three-dimensional animation illusions. Several means of holding arrange subjects of animation on the top surface of said base and/or within dome. Methods of operation by hand spinning, hand-crank, or motor. Methods of constructing the same.