Slot Machine Bonus Trigger Probability Adjuster

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Solution Overview

Problem

Current gaming machines rely solely on random probabilities to trigger bonus games, lacking variability and player engagement, as they fail to incorporate non-random factors that could enhance game excitement and player interaction.

Innovation Solution

The implementation of a bonus trigger probability adjuster that utilizes supplemental data, such as dynamic game theme states and player interactions, to modify the probabilities of triggering different bonus games, allowing for a more dynamic and engaging gaming experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional random probability methods are used to trigger bonus games, then the game operation is simple, but the player interest and excitement are reduced

Engineering Contradiction:
Improvegame operation simplicityVSAvoidplayer interest and excitement
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent implements dynamic probability adjustment for bonus game triggers based on real-time game state, player actions, and accumulated metrics. The bonus trigger probability is no longer fixed but dynamically modified through a bonus trigger probability adjuster that responds to changing game conditions, making the system adaptive and engaging while maintaining operational simplicity through automated adjustments.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates multiple feedback mechanisms including player actions, game state changes, and accumulated play metrics that continuously influence bonus trigger probabilities. This feedback loop creates a responsive gaming experience where player engagement directly impacts future bonus opportunities, enhancing excitement without complicating the core gameplay operation.

Inventive Principle:
Principle #23Feedback

2Ease of manufacture

If bonus trigger probabilities are fixed, then the game math is simple to design, but the variability of game results is reduced

Engineering Contradiction:
Improvegame math design simplicityVSAvoidvariability of game results
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent transitions from static to dynamic probability design where bonus trigger probabilities are continuously adjusted based on game state, player behavior, and accumulated metrics. This dynamic approach maintains design simplicity through structured adjustment mechanisms while dramatically increasing result variability and player engagement.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system modifies probability parameters in real-time based on changing game conditions, player actions, and accumulated play data. This parameter change approach allows the game math to adapt to different scenarios while maintaining a manageable design structure through defined adjustment rules and thresholds.

Inventive Principle:
Principle #35Parameter changes

3Device complexity

If only random factors determine bonus triggers, then the game structure is simple, but player engagement and interaction are limited

Engineering Contradiction:
Improvegame structure complexityVSAvoidplayer engagement and interaction
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent implements a dynamic game structure where bonus trigger probabilities respond to player actions and game state changes. This creates an interactive experience where player engagement directly influences game outcomes while maintaining structural simplicity through automated probability adjustment mechanisms that process multiple factors without complicating the core game flow.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes probability parameters based on player engagement metrics, game state, and accumulated play data. This parameter adaptation enhances player interaction by making the game responsive to player behavior while keeping the overall structure manageable through defined adjustment protocols.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11380166B2Gaming machine and method having bonus game trigger adjustments based on supplemental data
Publication Date: 2022.07.05 EVERI GAMES INC
  • US11380166B2 patent drawing
  • US11380166B2 patent drawing
  • US11380166B2 patent drawing

AI summary

Methods and systems facilitate the adjustment of probabilities of triggering different bonus games in a slot machine where the probability adjustment is based on supplemental data. Programming and data structure design are provided to implement a bonus trigger probability adjusting arrangement based on supplemental data input. Such supplemental data includes the state of a dynamic interactive game theme sequence displayed at the gaming machine. Player inputs can alter the sequence of the theme display and affect the adjustment of probabilities.