Slot Machine Feedback Loop for Skill-Based Bonus Triggering
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Solution Overview
Problem
Current games of chance, such as slot machines, do not provide players with a legal means to win real money outside of licensed casinos, and there is a need for an improved method that incorporates elements of skill to enhance player winnings.
Innovation Solution
A slot machine game design that includes a non-skill main game and a skill bonus round, where the skill bonus round is triggered by random probability adjusted in real-time based on player performance, allowing players to win real money through their skillful play.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a purely random slot machine game is used, then players cannot legally win real money outside licensed casinos, but incorporating skill elements may allow exploitation by skilled players
Solution Approach 1:
The system implements a feedback loop where the controller monitors player performance in the skill bonus round and adjusts the trigger probability for subsequent bonus rounds. When a player achieves a high score, the trigger probability is reduced, preventing exploitation while still allowing skilled players to win through skill-based gameplay.
Solution Approach 2:
The trigger probability for the skill bonus round is made dynamic rather than static. The system continuously adjusts the probability based on real-time player performance data, allowing the game to adapt to individual player skill levels and prevent exploitation while maintaining legal compliance for real money winnings.
2Adaptability or versatility
If skill-based bonus rounds are added to slot machines, then players can win real money through skill, but the game complexity increases
Solution Approach 1:
The game is segmented into two distinct parts: a traditional random slot machine main game and a separate skill-based bonus round. This segmentation allows the core slot machine functionality to remain simple while adding skill elements only in the bonus portion, thereby increasing adaptability without excessively complicating the overall game structure.
3Reliability
If trigger probability is adjusted based on player performance, then fairness is maintained, but the system requires real-time monitoring and adjustment mechanisms
Solution Approach 1:
The system automatically monitors player performance and adjusts trigger probabilities without requiring external intervention. The controller continuously tracks scores from skill bonus rounds and autonomously modifies the trigger probability to maintain fairness, eliminating the need for manual adjustment while ensuring reliable fair play.
Data Source
AI summary
A method, apparatus, and computer readable storage to implement a slot machine game which has a non-skill main game component (spinning reels) and a skill bonus round. The skill bonus round can be triggered randomly based on an individual player's own bonus round trigger probability. Each player's bonus round trigger probability is adjusted in order to offset the player's own skill in comparison to the skill of the other players on the platform.


