Slot Machine Symbol Repositioning and Animation Effects

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Solution Overview

Problem

Conventional slot machines lack entertaining factors and player engagement, as they primarily rely on spinning reels and fixed pay lines for winning combinations, leading to monotonous gameplay.

Innovation Solution

A slot machine system that includes a display and controller to reposition symbols, award prizes based on combinations, and output animation effects when symbols are dragged and dropped to a performance character, enhancing gameplay interaction and engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional slot machines use fixed pay lines and spinning reels, then the game operation is simple, but the entertainment factor and player engagement are insufficient

Engineering Contradiction:
Improveentertainment factorVSAvoidgameplay mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies dynamics by transforming the static, fixed pay line system into a dynamic one where symbols can be repositioned during gameplay. Players can drag and drop symbols to new positions, creating variable winning configurations rather than fixed pay lines. This dynamic repositioning capability significantly enhances entertainment factor while adding interactive elements to the gameplay mechanism.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent introduces an intermediary interaction layer between the player and the symbols through drag-and-drop operations. This intermediary mechanism allows players to actively manipulate symbol positions, creating a bridge between traditional passive slot machine operation and engaging interactive gameplay. The animation effects serve as visual feedback intermediaries that enhance player engagement during the repositioning process.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If symbols are repositioned interactively with drag and drop, then player engagement increases, but the game operation becomes more complex

Engineering Contradiction:
Improvesymbol manipulationVSAvoidcontrol mechanism
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent implements self-service by allowing players to directly manipulate symbols through intuitive drag-and-drop operations. Players themselves reposition symbols to create winning combinations rather than relying on complex automated systems or multiple control mechanisms. This self-service approach simplifies the control interface while maintaining high player engagement, as players use familiar touch or click-drag interactions to actively participate in forming winning lines.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If animation effects are outputted during symbol repositioning, then entertainment factor is enhanced, but energy consumption increases

Engineering Contradiction:
Improvevisual effectVSAvoiddisplay energy
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The patent applies periodic action by outputting animation effects only at specific moments during gameplay - namely when symbols are repositioned or when winning combinations are formed. Rather than continuous animation that would consume excessive energy, the system uses periodic, event-triggered visual effects that enhance entertainment factor while minimizing energy consumption. The animations occur in discrete bursts aligned with gameplay events rather than continuously.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS7896738B2Slot machine and playing method thereof
Publication Date: 2011.03.01 EMPIRE TECHNOLOGICAL GROUP LTD
  • US7896738B2 patent drawing
  • US7896738B2 patent drawing
  • US7896738B2 patent drawing

AI summary

When the number of bets is determined and a game is started, reels start spinning. After a lapse of a predetermined time, fifteen symbols are repositioned in symbol display regions. Particularly, in case a “RED7” symbol or a “BLUE7” symbol is included in the repositioned symbols, an animation effect to represent a volcanic eruption of a volcano, a performance character, and a sound effect corresponding to a volcanic eruption sound of the volcano are outputted by dragging and dropping the “RED7” symbol or “BLUE7” symbol to a crater of the volcano.