Slot Machine Topper Display Units for Bonus Activation

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Solution Overview

Problem

Current slot machines lack innovative features that enhance the excitement level of play, despite advancements in progressive jackpots and bonus games, which have become common and repetitive.

Innovation Solution

A slot machine design incorporating display units corresponding to each reel that activate in response to primary game outcomes, with all units turning on simultaneously to award a bonus, using either backlit graphics or video displays, controlled by microprocessors to manage outcomes and odds.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If display units are added corresponding to each reel to activate in response to primary game outcomes, then player excitement and engagement are enhanced, but device complexity increases

Engineering Contradiction:
Improveplayer excitementVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent adds a vertical dimension to the traditional horizontal slot machine layout by placing display units above each reel (topper displays). This dimensional addition creates a new layer of visual feedback and player engagement without fundamentally redesigning the core reel mechanism, thus enhancing excitement while managing complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The display units act as intermediaries between the primary game outcomes and the bonus award determination. They provide visual feedback about which reels have landed on 7 symbols, mediating the information flow and enhancing player understanding and engagement without requiring direct modification of the reel mechanics.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Quantity of substance

If multiple display units are activated simultaneously to determine bonus awards, then bonus award potential increases, but energy consumption increases

Engineering Contradiction:
Improvebonus award potentialVSAvoidenergy consumption
Core Design Contradiction:
Quantity of substanceVSUse of energy by moving object

Solution Approach 1:

The display units are activated periodically or conditionally rather than continuously. They turn on only when specific conditions are met (when reels land on 7 symbols) and turn off otherwise, creating a periodic activation pattern that reduces energy consumption while maintaining bonus award potential when conditions are favorable.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The display units utilize visual state changes (on/off, illuminated/not illuminated) to convey information about bonus eligibility. This binary visual states system allows the machine to communicate complex outcome information using minimal energy, as each display unit only needs to switch between two distinct visual states rather than maintaining continuous illumination.

Inventive Principle:
Principle #32Color changes

Data Source

PatentUS8070586B1Slot machine and method of use
Publication Date: 2011.12.06 ADRENALIN GAMING
  • US8070586B1 patent drawing
  • US8070586B1 patent drawing
  • US8070586B1 patent drawing

AI summary

A slot machine and method of conducting a wagering game is disclosed. The slot machine incorporates a topper having a display unit corresponding to each primary game reel. Depending on its current state, the display units turn on and turn off in response to pre-established game indicia aligning along a payline. A payout is awarded when all the display units are turned on simultaneously after a game play.