Slot Machine Music Synchronization via DSP Beat Detection

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Solution Overview

Problem

Existing multimedia display systems for slot machine games lack flexibility in synchronizing visual and audio content with background music, limiting player excitement and enjoyment as they require all content to be re-authored for each music track and are restricted to pre-decided tempos.

Innovation Solution

A method using a digital signal processor to analyze background music and identify musical beats, triggering visual and audio effects, and dynamic background graphics, allowing any display elements and sound samples to be synchronized with any music track, enabling dynamic synchronization of multimedia elements with the music.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If all content is re-authored for each background song to achieve synchronization, then music synchronization quality is improved, but device complexity and production time increase

Engineering Contradiction:
Improvemusic synchronization qualityVSAvoidcontent production complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system performs automatic beat detection and spectral analysis on the music track itself, allowing the music to define its own synchronization points without requiring manual annotation or re-authoring of content. The DSP analyzes the music signal directly to identify beats and frequency content, enabling the system to self-synchronize visual elements to the music's inherent rhythm and structure.

Inventive Principle:
Principle #25Self-service

2Reliability

If content is re-authored for specific tempos to achieve synchronization, then music synchronization quality is improved, but adaptability to different music tracks decreases

Engineering Contradiction:
Improvemusic synchronization qualityVSAvoidadaptability to different music tracks
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The system dynamically adjusts to the tempo and rhythmic structure of any music track by performing real-time beat detection and spectral analysis. Rather than being fixed to predetermined tempos, the system adapts its synchronization parameters based on the actual characteristics of the played music, allowing seamless compatibility with diverse music genres and tempos while maintaining high synchronization quality.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes its operational parameters (beat intervals, frequency bands, synchronization timing) based on the analyzed characteristics of each music track. The DSP extracts tempo, rhythm, and spectral information from the specific music being played, and the system dynamically adjusts visual element timing and transitions to match these extracted parameters, enabling adaptability across different music tracks.

Inventive Principle:
Principle #35Parameter changes

3Measurement precision

If manual synchronization methods are used to align multimedia elements with music, then synchronization precision is improved, but loss of time in content production increases

Engineering Contradiction:
Improvesynchronization precisionVSAvoidcontent production time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system replaces manual mechanical synchronization processes with automated digital signal processing. The DSP automatically detects beats, analyzes spectral content, and triggers visual elements based on the music signal itself, eliminating the need for manual timing and alignment work while achieving precise synchronization through algorithmic analysis of the music's inherent rhythmic and frequency structure.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS11321990B2Gaming presentation systems and methods with improved music synchronization
Publication Date: 2022.05.03 EVERI GAMES INC
  • US11321990B2 patent drawing
  • US11321990B2 patent drawing
  • US11321990B2 patent drawing

AI summary

A slot machine, gaming method, and program product are provided to dynamically display visual and audio content to be played in synchronization with a music track. A digital signal processor performs frequency analysis of background music as it is played, and identifies musical beats to create beat events. The beat event is used to trigger additional presentation elements such as visual effects, sounds, and lighting on the beat of the background music. Spectral content information from the frequency analysis is used to create dynamic background graphics.