Smart Ball Dynamic Light Control via Motion and Sound Detection

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Solution Overview

Problem

Existing balls lack the ability to dynamically change signals such as light or sound based on their state or environment, limiting user engagement and satisfaction during games or exercises, especially in dark conditions.

Innovation Solution

A ball equipped with a microphone to capture internal sounds, an acceleration sensor to detect motion, and a control processor to generate signals for light-emitting elements, allowing the ball to change color, luminance, and blinking rate based on detected motion and sound, along with a control device that communicates with the ball to adjust output signals.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a light emitting element set is incorporated in a ball to enable light emission, then the ball can be used in dark places and user interest is enhanced, but the ball lacks dynamic signal variation based on motion state, limiting user engagement

Engineering Contradiction:
Improvesignal output adaptabilityVSAvoidinternal structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The ball dynamically changes its light emission behavior based on real-time motion detection. The control unit adjusts light intensity, color, and blinking patterns according to the motion state detected by the acceleration sensor, transforming a static light source into a dynamic feedback system that adapts to user interaction.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The ball implements a feedback loop where the acceleration sensor continuously monitors motion state, the control unit processes this information, and the light emitting elements provide visual feedback corresponding to the detected motion. This creates a closed-loop system that enhances user engagement through responsive signal variation.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If the ball outputs light signals continuously to entertain users, then user satisfaction is enhanced, but energy consumption increases

Engineering Contradiction:
Improveentertainment functionalityVSAvoidenergy consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The light emitting elements operate in periodic patterns rather than continuously. The control unit activates lights in response to specific motion events, creating intermittent operation cycles that reduce overall energy consumption while maintaining entertainment value through timely visual feedback.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The ball applies partial action by selectively activating light emission only when motion is detected, rather than maintaining constant illumination. This partial operation mode optimizes energy usage by engaging the light emitting elements only when needed for entertainment purposes.

Inventive Principle:
Principle #16Partial or excessive action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances user satisfaction by dynamically changing light and sound outputs based on the ball's state, providing an immersive experience during games or exercises, even in dark environments.

Implementation Method 1

an acceleration sensor configured for detection of a state of the ball

Methodology Applied
Scientific EffectAcceleration detection: Accelerometer

Implementation Method 2

a light emitting element set configured for emission of light

Methodology Applied
Scientific EffectLight emission: Light Emitting Diode

Data Source

PatentUS9227112B2Ball and entertainment system
Publication Date: 2016.01.05 MUROMURA SACHIKO
  • US9227112B2 patent drawing
  • US9227112B2 patent drawing
  • US9227112B2 patent drawing

AI summary

Implementation including an outputter (11) following a control to output a signal, a microphone (10) for acquisition of sound from inside a ball (1a), a determiner (121) working in accordance with a level of sound acquired through the microphone (10) to determine a state of the ball (1a), and a control processor (122) working in accordance with a result of determination at the determiner (121) to generate a signal to output through the outputter (11).