Smart Controller Actuation Tracking for Wear Prediction

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Solution Overview

Problem

Videogame controllers' user input devices, such as buttons and thumbsticks, experience mechanical wear and failure over time, leading to unexpected malfunctions during gameplay, which can disrupt performance and require premature replacement.

Innovation Solution

Smart user input devices equipped with sensors and memory to track actuations, estimate remaining life, and provide visual or audible indicators for users, allowing for timely replacement before failure occurs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If mechanical components are used in videogame controllers, then the controller can perform various input functions (buttons, thumbsticks, joysticks, etc.), but the components will wear down and fail over time

Engineering Contradiction:
Improveinput function varietyVSAvoidcomponent durability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system performs preliminary action by continuously monitoring component wear and predicting failures before they occur. The controller tracks usage patterns, detects anomalies in component performance, and alerts users proactively, allowing replacement before the component actually fails during gameplay.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements feedback by monitoring component performance in real-time and providing users with information about component health status. Usage data is collected, analyzed, and fed back to the user through visual or audible indicators, enabling informed decisions about when to replace components.

Inventive Principle:
Principle #23Feedback

2Reliability

If components are replaced immediately upon failure, then gameplay disruption is minimized, but waste increases and replacement timing is reactive rather than proactive

Engineering Contradiction:
Improvegameplay continuityVSAvoidcomponent waste
Core Design Contradiction:
ReliabilityVSLoss of substance

Solution Approach 1:

The system enables preliminary replacement by predicting component failure before it occurs. Users can replace components proactively based on predicted lifespan and usage patterns, rather than reactively after failure occurs, thereby avoiding waste while ensuring gameplay continuity.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides self-service by automatically tracking component usage, detecting wear patterns, and calculating remaining lifespan without requiring user intervention. The controller monitors itself and presents replacement recommendations, freeing users from manual monitoring while optimizing replacement timing.

Inventive Principle:
Principle #25Self-service

3Loss of information

If the controller monitors and tracks component usage data, then remaining life can be estimated, but device complexity increases

Engineering Contradiction:
Improveusage information availabilityVSAvoidmonitoring system complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system achieves multi-functionality by using the existing controller's processor and memory to perform monitoring and analysis tasks. The same hardware that handles game input processing is also utilized for tracking component usage, detecting wear patterns, and calculating lifespan, thereby avoiding addition of separate dedicated monitoring hardware.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The controller performs self-monitoring using its existing computational resources. The processor analyzes usage data from sensors already present in the controller (such as those detecting button presses, joystick movement, or thumbstick rotation) to determine component health, eliminating the need for external monitoring devices.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10561937B2Smart user input devices, and systems and methods for monitoring such smart user input devices
Publication Date: 2020.02.18 PERFORMANCE DESIGNED PRODUCTS LLC
  • US10561937B2 patent drawing
  • US10561937B2 patent drawing
  • US10561937B2 patent drawing

AI summary

Implementations of the disclosure describe smart controls for video game controllers that may track and store information related to their use (e.g., actuations) over time to keep track of their expected remaining life. The smart controls may removably couple to a video game controller and be replaced by other smart controls. In implementations, a smart control may include: an actuation component; a sensor to detect actuation of the actuation component in response to movement of the control; a memory to store information associated with the detected actuation; and a casing to house the sensor and memory.