Smart gaming chair
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Solution Overview
Problem
Current gaming chairs lack immersive and adaptive features that enhance the gaming experience by not effectively utilizing sensors to monitor user presence, temperature, and excitement levels to control audio, vibration, and lighting responses.
Innovation Solution
A smart gaming chair system equipped with body presence sensors, temperature sensors, and body excitement monitors that control the operation of speakers, vibration mechanisms, and lights, including cooling and heating functionalities, to create a more engaging gaming experience by sensing user presence, temperature, and excitement levels.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If multiple sensors and control mechanisms are added to the gaming chair, then the gaming experience and user engagement are enhanced, but the device complexity increases
Solution Approach 1:
The patent combines multiple sensors (pressure sensors, temperature sensors, excitement level sensors) and control mechanisms (audio control, vibration control, lighting control, cooling/heating mechanisms) into a single integrated gaming chair system. This merging approach allows the chair to provide comprehensive gaming experience enhancements while managing complexity through unified system architecture.
Solution Approach 2:
The gaming chair is designed with multi-functional capabilities including pressure sensing, temperature regulation, excitement level monitoring, audio control, vibration control, and lighting control. This universal design allows a single device to perform multiple functions that enhance the gaming experience without requiring separate dedicated devices for each function.
2Adaptability or versatility
If real-time sensing and control features are implemented, then user immersion is improved, but energy consumption increases
Solution Approach 1:
The system implements periodic sensing and control actions rather than continuous operation. Sensors take measurements at intervals, and control mechanisms activate based on sensed conditions, reducing energy consumption while maintaining effective real-time monitoring and control capabilities for user immersion.
Solution Approach 2:
The gaming chair incorporates feedback mechanisms where sensors continuously monitor user presence, temperature, and excitement levels, and the control systems adjust audio, vibration, lighting, and cooling/heating functions based on this feedback. This feedback loop enables adaptive control that maintains user immersion while optimizing energy usage by activating features only when needed.
3Measurement precision
If advanced sensor technology is integrated, then the chair can detect and respond to user states, but manufacturing complexity increases
Solution Approach 1:
The patent divides the sensing and control system into separate modular components: pressure sensors integrated into the seat, temperature sensors positioned for body contact, excitement level sensors (heart rate, respiration, blood oxygen), and separate control mechanisms for audio, vibration, lighting, and cooling/heating. This segmentation allows each component to be manufactured and tested independently, reducing overall manufacturing complexity while maintaining advanced sensing capabilities.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enhances the gaming experience by providing adaptive audio, vibration, and lighting responses tailored to the user's presence and excitement levels, improving immersion and comfort through real-time feedback and environmental adjustments.
Implementation Method 1
The body presence sensor is at least one of a pressure sensor and a motion sensor
Implementation Method 2
The temperature sensor is capable of sensing a body temperature of the person in the gaming chair
Implementation Method 3
The temperature change mechanism is capable of at least one of cooling and heating the person sitting in the gaming chair
Implementation Method 4
the body excitement monitor comprises at least one of a heart rate sensor, a respiration rate sensor and a blood oxygen concentration sensor
Data Source
AI summary
A smart gaming chair system for use in conjunction with a video gaming system. The smart gaming chair system includes a gaming chair and a body presence sensor. The gaming chair includes at least one of a speaker, a vibration mechanism and a light. The gaming chair is operably connected to a video game system. The body presence sensor is mounted with respect to gaming chair. The body presence sensor is capable of sensing a person in the gaming chair and in response to the sensing of the person in the gaming chair, controlling operation of the at least one of the speaker, the vibration mechanism and the light.


