Smart Ping System Context-Sensitive Game Communication

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Solution Overview

Problem

Traditional gaming systems rely on limited and context-independent 'ping' mechanisms for player communication, requiring pre-game agreements on meanings, which can lead to inefficiencies and misunderstandings during gameplay.

Innovation Solution

A smart ping system that generates context-sensitive communication artifacts based on game board data, such as location, team member positions, and health status, allowing players to select and surface explicit visual indications to teammates, enhancing real-time coordination.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional ping mechanisms are used for player communication, then players can indicate locations or objects, but the communication is context-independent and requires pre-game agreements, leading to inefficiencies and misunderstandings

Engineering Contradiction:
ImproveCommunication efficiencyVSAvoidContext understanding
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The system changes the parameters of the ping mechanism by dynamically generating different visual representations based on game context parameters. Instead of a single generic ping symbol, the system analyzes the game state (enemy positions, objectives, terrain) and transforms the ping into context-specific visual cues that automatically convey meaningful information to teammates.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The ping system performs self-service by automatically interpreting the game context and generating appropriate visual representations without requiring player input beyond the initial ping activation. The system autonomously determines what the ping should represent based on the current game state, eliminating the need for pre-game agreements or additional communication overhead.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If generic visual indications are used for pinging, then the system is simple to implement, but the communication lacks specificity and timeliness for different game situations

Engineering Contradiction:
ImproveCommunication specificityVSAvoidSystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system dynamically changes visual parameters (color, shape, animation) of ping indications based on game context. Different game situations (enemy nearby, objective location, teammate position) trigger different visual parameter sets, allowing a single ping mechanism to convey multiple specific meanings without requiring multiple separate systems.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The ping system achieves multi-functionality by using a single visual indication mechanism that can represent multiple different game concepts. Through context-aware parameter adjustment, the same ping interface serves universal communication needs across diverse game situations, eliminating the need for separate specialized indicators for each game element.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If players must discuss and agree on ping meanings before playing, then the system maintains simplicity, but it causes loss of time and reduces gameplay efficiency

Engineering Contradiction:
ImproveGameplay efficiencyVSAvoidPre-game preparation time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system performs preliminary action by pre-configuring multiple context-specific visual representations and their corresponding game situations. During gameplay, the system instantly matches the current context to the appropriate pre-prepared visual indication, eliminating the need for real-time discussion or pre-game configuration sessions while maintaining high communication efficiency.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS9295919B2Smart ping system
Publication Date: 2016.03.29 ZYNGA INC
  • US9295919B2 patent drawing
  • US9295919B2 patent drawing
  • US9295919B2 patent drawing

AI summary

A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing a smart ping mechanism are presented. For example, an example embodiment may generate a game board on a first client device and a second client device. Then, the embodiment may detect, from the first client device, user activation of a smart ping mechanic. Responsive to detecting the user activation, the embodiment may generate, on the first client device, one or more user selectable communication artifacts based at least in part on contextual data derived from the game board. Then, responsive to detecting a user selection of one of the user selectable communication artifacts, the embodiment may surface the selected communication artifact to the second client device.