Interactive Soccer Training Feedback Using Sensors and Shot Analytics

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Solution Overview

Problem

Existing soccer training systems lack comprehensive monitoring and feedback mechanisms to improve player skills and performance, especially in real-time and interactive gameplay scenarios.

Innovation Solution

A soccer system comprising a display system with multiple layers, including sensors, cameras, and a control unit that tracks player characteristics, provides real-time feedback, and enables interactive gameplay with other users locally or globally, utilizing machine-learning models to enhance skill development.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If comprehensive monitoring and feedback mechanisms are implemented in soccer training systems, then player skill development and performance improvement are enhanced, but system complexity and cost increase

Engineering Contradiction:
Improveskill development effectivenessVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The soccer training system is divided into multiple independent layers: a display system layer with sensors and cameras, a processing layer with control units and machine learning models, and a feedback layer. This segmentation allows each component to be optimized independently while maintaining overall system functionality, reducing the complexity burden of comprehensive monitoring.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The display system serves multiple functions simultaneously: it displays visual information to players, houses sensors for tracking player movements and ball position, contains cameras for recording gameplay, and provides feedback mechanisms. This multi-functionality consolidates what would otherwise be separate systems into a single integrated unit, improving reliability without proportionally increasing complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If real-time monitoring and feedback are provided during soccer gameplay, then player performance improvement is accelerated, but information processing requirements and energy consumption increase

Engineering Contradiction:
Improvetraining efficiencyVSAvoidenergy consumption
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

Machine learning models are pre-trained offline to recognize player movements, ball trajectories, and game patterns. During actual gameplay, the system only needs to input sensor data into these pre-trained models for rapid inference, rather than performing complex training computations in real-time. This preliminary action significantly reduces energy consumption during gameplay while maintaining high training efficiency.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system replaces manual coaching analysis and feedback with automated sensor-based tracking and machine learning algorithms. This substitution eliminates the need for human coaches to manually analyze every player movement and provides continuous real-time feedback with minimal energy input, as the automated system processes data much more efficiently than human analysis.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Measurement precision

If multiple sensors and cameras are integrated in the display system, then measurement precision of player characteristics is improved, but device complexity and manufacturing difficulty increase

Engineering Contradiction:
Improveplayer characteristic accuracyVSAvoidmanufacturing ease
Core Design Contradiction:
Measurement precisionVSEase of manufacture

Solution Approach 1:

The system transitions from two-dimensional camera images to three-dimensional spatial understanding by integrating depth sensors and multiple camera angles. This dimensional enhancement allows precise measurement of player positions, movements, and trajectories without requiring an excessive number of sensors, as the 3D data structure efficiently encodes spatial information that would otherwise require numerous 2D measurements.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

Multiple sensing functions are merged into the single display system structure. Sensors for tracking player position, velocity, and acceleration are integrated alongside cameras and display components. This merging consolidates what would be separate manufacturing processes into one unified system assembly, reducing overall manufacturing complexity while maintaining high measurement precision through the combined capabilities of all sensors.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS20260084029A1Interactive soccer system
Publication Date: 2026.03.26 HUUPE INC
  • US20260084029A1 patent drawing
  • US20260084029A1 patent drawing
  • US20260084029A1 patent drawing

AI summary

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for a soccer system. The soccer system includes a display screen, a plurality of sensors configured to generate sensor data regarding a shot attempt of a user, imaging devices configured to generate image data of the shot attempt, a speaker, and a control unit. The control unit can receive (i) the sensor data from the plurality of sensors and (ii) the image data from the imaging devices. Based on the received sensor data, the control unit can determine whether the shot attempt was successful. Based on the received image data and whether the shot attempt was successful, the control unit can generate analytics that indicate characteristics of the user and the shot attempt and recommendations for improving the shot attempt for subsequent shot attempts. The control unit can provide output data representing the analytics.