Social Broadcasting Platform Dynamic Content Aggregation

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Solution Overview

Problem

Traditional media broadcasting models do not allow for direct consumer input, resulting in static content programming that cannot be dynamically adjusted in real-time, limiting user engagement and community participation.

Innovation Solution

A social broadcasting platform that enables users to interact with a media server to influence broadcast content through voting, content submission, and community-driven playlists, using a web services architecture to aggregate user preferences and dynamically update content streams.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional media broadcasting models are used, then content programming can be planned in advance, but user engagement and community participation are limited due to lack of direct consumer input

Engineering Contradiction:
Improveuser engagementVSAvoidbroadcasting system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements feedback mechanisms where users can vote for content, submit their own content, and provide real-time input that directly influences broadcast programming decisions, transforming the traditional one-way broadcast model into an interactive two-way communication system

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The broadcasting system transitions from static pre-planned programming to dynamic real-time adjustment of content based on user preferences and community input, allowing the broadcast schedule to be continuously adapted and modified during transmission

Inventive Principle:
Principle #15Dynamics

2Speed

If content programming is done in advance with limited real-time adjustment, then production efficiency is maintained, but the ability to respond to user preferences in real-time is reduced

Engineering Contradiction:
Improvereal-time adjustment speedVSAvoidcontent production efficiency
Core Design Contradiction:
SpeedVSProductivity

Solution Approach 1:

The system pre-processes and stores a library of potential content items with metadata, allowing rapid retrieval and adjustment during broadcast without requiring time-consuming content creation in real-time, thus maintaining productivity while enabling speed

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If media outlets operate as static broadcasting systems, then operational simplicity is maintained, but community-driven content selection and user input are not permitted

Engineering Contradiction:
Improvecommunity-driven programmingVSAvoidsystem operational complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The broadcasting system is designed to perform multiple functions including traditional content transmission, user voting, content submission, real-time adjustment, and community interaction through a single integrated platform, reducing the need for separate systems while increasing adaptability

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces intermediary components such as content management systems and processing servers that mediate between users and the broadcast transmission, handling the complexity of user input aggregation, content evaluation, and real-time scheduling while keeping the user interface simple

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS9078045B2Social broadcasting platform
Publication Date: 2015.07.07 JELLI INC
  • US9078045B2 patent drawing
  • US9078045B2 patent drawing
  • US9078045B2 patent drawing

AI summary

A method of social broadcasting is disclosed. A metadata is generated indicating items of content expected to be included in a broadcast and for each item of content a manner in which the item of content is to be included in the broadcast. The metadata is provided and at least a subset of said items of content to a broadcast platform in one or more network communications sent to the broadcast platform via a network interface. A method of social broadcasting is disclosed. A metadata is received via a server interface indicating items of content expected to be included in a broadcast and for each item of content a manner in which the item of content is to be included in the broadcast. At least a subset of said items of content is stored in a media cache. Said items of content are used to assemble in the manner indicated by said metadata, and to provide as output for broadcast to the station interface, a broadcast stream, including by responding dynamically to subsequently received metadata indicating a change in one or both of (1) said items of content expected to be included in a broadcast and (2) the manner in which one or more of said items of content is or are to be included in the broadcast.