Social Gaming Server Mediator for Remote Interaction
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Gaming establishments face challenges in enhancing player engagement and revenue through social interactions, as traditional social networks lack context and relevance, and existing gaming systems do not effectively facilitate social gameplay between players at different locations.
Innovation Solution
A system and method for establishing a social gaming environment where a gaming machine communicates with a social gaming server to create a remote gaming session, allowing users to interact and share game information, and manage social awards across different user devices, enabling remote participation and award transfer.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional social networks are used for gaming interactions, then user connectivity is provided, but context and relevance are lost due to the web-page only paradigm
Solution Approach 1:
A social gaming server acts as an intermediary between the gaming machine and remote user devices, enabling social interactions while preserving gaming context. The server receives gaming information from the gaming machine and selectively distributes relevant portions to remote users, maintaining context relevance while enabling connectivity.
2Productivity
If remote gaming sessions are established between gaming machines and user devices, then player engagement is enhanced, but system complexity increases
Solution Approach 1:
The social gaming server serves as a centralized intermediary that manages remote gaming sessions, handling communication between gaming machines and multiple user devices. This centralization enhances player engagement through remote participation while managing system complexity by consolidating session management functions on the server.
3Adaptability or versatility
If gaming information is distributed to multiple remote users, then social interaction is enabled, but information management complexity increases
Solution Approach 1:
The social gaming server extracts and selectively distributes only relevant portions of gaming information to remote users rather than transmitting all game data. This approach enables social connectivity by sharing meaningful game moments while simplifying information management by filtering and prioritizing data distribution.
4Ease of operation
If social awards are transferred between users, then player satisfaction increases, but transaction management complexity increases
Solution Approach 1:
The social gaming server acts as an intermediary that manages award transfers between users. It handles the complexity of transaction processing, validation, and tracking while providing simple award transfer functionality to players, thereby increasing player satisfaction without exposing transaction management complexity to users.
Data Source
AI summary
In one embodiment, a system, apparatus, and method for social gaming may include a gaming machine configured to play a game of chance and produce game information. A social gaming server can be configured to communicate with the gaming machine, may establish a remote gaming session between the gaming machine and a user device, and may distribute the portion of the game information to the user device.


