Social Network-Based Collaboration Environment Matching

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Solution Overview

Problem

Current systems fail to dynamically accommodate the real-time preferences and needs of large social groups for collaborative experiences, such as finding a restaurant that suits everyone's preferences and capacity, across multiple users in real-time.

Innovation Solution

A method and system that uses social network data to identify group dynamics, preferences, and environmental factors to determine an optimal collaboration environment, sending information to prospective entities to modify their settings to match the group's requirements, ensuring a dynamic and tailored experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a system attempts to accommodate real-time preferences of large social groups for collaborative experiences, then the adaptability and user satisfaction improve, but the system complexity and computational requirements increase significantly

Engineering Contradiction:
Improveadaptability to group preferencesVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the collaborative experience into multiple independent factors (environmental factors, group dynamics, individual preferences) that can be analyzed and adjusted separately. This allows the complex problem of accommodating group preferences to be broken down into manageable components that can be processed independently and then integrated.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically changes parameters of the collaboration environment (such as physical settings, digital configurations, or service attributes) based on real-time analysis of group preferences and dynamics. This enables adaptability without requiring complete system redesign, as only specific parameters are adjusted based on current group needs.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If the system dynamically adjusts environment to match group requirements in real-time, then the collaboration experience quality improves, but the response time and processing speed may be affected

Engineering Contradiction:
Improvedynamic environment adjustmentVSAvoidresponse time
Core Design Contradiction:
Adaptability or versatilityVSSpeed

Solution Approach 1:

The system performs preliminary analysis of group dynamics and preferences before the actual collaboration begins, or even before the group fully forms. By pre-processing data and identifying potential adjustments in advance, the system reduces the computational burden during real-time execution, thereby maintaining fast response times while still providing dynamic adaptation.

Inventive Principle:
Principle #10Preliminary action

3Measurement precision

If the system analyzes and responds to complex group dynamics and preferences, then the decision-making quality improves, but the information processing requirements and computational resources increase

Engineering Contradiction:
Improvedecision-making precisionVSAvoidinformation processing volume
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The system extracts only the most relevant and critical information from the vast amount of available data about group members and their preferences. By filtering out redundant or less significant information and focusing only on key factors that truly impact collaboration quality, the system achieves precise decision-making without requiring excessive computational resources to process all available data.

Inventive Principle:
Principle #2Taking out (Extraction)

4Measurement precision

If the system sends information to multiple prospective entities to determine availability, then the accuracy of matching group requirements with available environments improves, but the communication overhead and time delay increase

Engineering Contradiction:
Improvematching accuracyVSAvoidcommunication time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system sends information to a selective subset of prospective entities rather than all possible candidates. By using preliminary filtering based on available data to identify the most promising matches first, the system achieves sufficient matching accuracy by engaging only with a partial set of candidates, thereby reducing communication overhead and time delays while still finding suitable environments for the group.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS11409808B2Facilitating a collaboration experience using social networking information
Publication Date: 2022.08.09 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US11409808B2 patent drawing
  • US11409808B2 patent drawing
  • US11409808B2 patent drawing

AI summary

A method, system and computer readable program storage device for facilitating a collaboration experience. In embodiments, the method comprises identifying a group of people for a specified collaboration experience; identifying specified conditions and preferences for the group of people; using the identified specified conditions and preferences for the group of people for determining an environment for the specified collaboration experience and one or more factors for improving the specified collaboration experience; and sending a specified set of information to one or more prospective collaboration entities to determine if any one of the prospective collaboration entities has the determined environment for the specified collaboration experience. The sending a specified set of information to one or more prospective collaboration entities includes providing the prospective collaboration entities with information to modify the determined environment for the specified collaboration experience to improve the specified collaboration experience.