Social Network Virtual Collaboration Space

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Solution Overview

Problem

Existing social networking platforms lack the capability to provide users with a seamless virtual collaboration space where multiple subscribers can engage in real-time conversations, share media, and participate in activities similar to socializing in person, despite geographical separation.

Innovation Solution

A system and method for creating an online collaboration space within a social network, where subscribers can access a link to a virtual space from their social network page, allowing them to join and participate in conversations, share media, and engage in activities like watching videos, playing games, or collaborating on documents, by adding them as participants and sending relevant information for display in a user interface.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional social networking platforms are used for communication, then users can maintain social bonds through text and private messages, but users cannot experience real-time collaborative activities similar to being in the same physical location

Engineering Contradiction:
Improvecollaboration capabilityVSAvoidaccess simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The online collaboration space is designed to perform multiple functions within a single interface, including real-time video conferencing, screen sharing, collaborative document editing, and game playing. This multi-functional approach allows users to engage in various collaborative activities without needing separate applications, thereby improving versatility while maintaining ease of operation through a unified access mechanism via social network links

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If users engage in real-time video and audio interactions in a virtual collaboration space, then communication quality improves, but system resource consumption increases

Engineering Contradiction:
Improvecommunication qualityVSAvoiddevice energy consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The system dynamically adjusts video and audio quality based on network conditions and participant capabilities. Video resolution, frame rate, and audio bitrate are automatically optimized to maintain acceptable communication quality while minimizing energy consumption and bandwidth usage. This dynamic adaptation allows the system to provide high-quality interactions when resources are available while conserving energy when resources are constrained

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If multiple subscribers are added to an online collaboration space, then collaboration potential increases, but system complexity in managing participants increases

Engineering Contradiction:
Improvecollaboration potentialVSAvoidparticipant management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system introduces automated intermediary functions to manage participant additions, invitations, and permissions. Instead of requiring manual configuration for each participant, the system automatically handles participant registration, generates invitation links, manages access controls, and coordinates session entry. This intermediary automation layer enables scalable participant management while keeping the user interface simple and the operational complexity low

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS9876827B2Social network collaboration space
Publication Date: 2018.01.23 GOOGLE LLC
  • US9876827B2 patent drawing
  • US9876827B2 patent drawing
  • US9876827B2 patent drawing

AI summary

A method, at a client device associated with a first subscriber of a multiplicity of subscribers to a social network, includes presenting a social network page associated with a second subscriber of the multiplicity of subscribers to the social network, the social network page including a link to an online collaboration space associated with the second subscriber; receiving a user input activating the link, the user input made by the first subscriber of the multiplicity of subscribers; and in response to the user input activating the link, presenting the online collaboration space and adding the first subscriber as a participant to the online collaboration space.