Social Poll Gameplay Change System

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Solution Overview

Problem

Players' feedback in video games is often disorganized across various forums and online communities, making it difficult for game developers to hear and act upon, and there is a lack of a suitable mechanism for polling the game community for direction on game balancing.

Innovation Solution

The system utilizes social networks and social graph APIs to frame polls, collect player feedback, and apply the results to make gameplay changes, connecting game developers, game servers, and community members through a network to focus and implement community-driven design choices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If game developers collect feedback from multiple forums and online communities, then the quantity of feedback is increased, but the organization and usability of feedback deteriorates

Engineering Contradiction:
Improvequantity of feedbackVSAvoidorganization complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The patent combines multiple disparate feedback sources (forums, online communities, social networks) into a single centralized polling system. Instead of collecting feedback from numerous scattered locations, the system creates one unified platform where all player feedback converges, making it organized and easily analyzable while maintaining high feedback quantity

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The polling system acts as an intermediary between players and developers, structuring unorganized feedback into standardized poll responses. This mediator layer transforms chaotic comments and discussions from multiple forums into quantifiable, categorized data that developers can systematically analyze

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If game developers allow open community conversations, then player engagement is increased, but control over feedback quality and relevance deteriorates

Engineering Contradiction:
Improvecommunity engagementVSAvoidfeedback quality
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The system performs preliminary structuring of feedback by presenting players with predefined poll options and questions before they submit responses. This preliminary action ensures that feedback is collected in a standardized, high-quality format while still allowing broad community participation, as players engage with the poll on their own terms

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent changes the parameter of feedback collection from open-ended, unstructured text to structured, standardized poll responses. By transforming the nature of how feedback is given (from free-form comments to selected options), the system maintains high engagement while ensuring precise, measurable, and relevant data collection

Inventive Principle:
Principle #35Parameter changes

3Loss of information

If game developers manually analyze feedback from multiple sources, then comprehensive understanding is achieved, but time consumption and resource requirements increase

Engineering Contradiction:
Improvecomprehensive understandingVSAvoidanalysis time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The patent replaces the manual mechanical process of analyzing feedback from multiple sources with an automated computational system. The polling infrastructure automatically collects, aggregates, and analyzes responses from the entire player base, substituting human analysis time with automated data processing that maintains comprehensive understanding while dramatically reducing time requirements

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS9474966B2Systems and method for making gameplay changes based on social networking polls
Publication Date: 2016.10.25 EPIC GAMES INC
  • US9474966B2 patent drawing
  • US9474966B2 patent drawing
  • US9474966B2 patent drawing

AI summary

Various exemplary embodiments are provided to make gameplay changes to a video game based upon a social networking poll or question. These embodiments use the social networking poll to control and organize gaming client feedback and provide gameplay changes based on the gaming client feedback. The various exemplary embodiments also allow a gaming client to receive updates to his or her gaming client device that reflect the gaming client feedback.