Social Queue Ticket Distribution System

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Solution Overview

Problem

Automated ticket purchasing software using APIs gains an unfair advantage over human ticket purchasers due to faster reaction times and higher volume of purchasing attempts, leading to unfair access to event tickets.

Innovation Solution

An event ticket distribution system that utilizes social media identification information to calculate an index value for each potential purchaser, assigning priority flags based on account history, allowing pre-registered users with higher values to receive priority ticket purchase opportunities, thereby reducing the advantage of automated resellers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If automated software is used for ticket purchasing, then purchasing speed and volume are improved, but fairness of access deteriorates

Engineering Contradiction:
Improveticket purchasing speedVSAvoidfairness of access
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The system changes the parameter of access timing by introducing a queue system with different priority levels. Instead of allowing all purchasers to access simultaneously (which favors automated software), the system creates temporal separation through queues with varying access rights, thereby reducing the advantage of high-speed automated purchasing while maintaining overall system productivity

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The queue system acts as an intermediary between ticket purchasers and ticket allocation. This intermediary layer introduces social verification and priority-based filtering that prevents automated software from directly accessing tickets, while still allowing legitimate human purchasers to access tickets through verified channels

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If API access is provided to multiple users, then system versatility is improved, but security against automated abuse worsens

Engineering Contradiction:
ImproveAPI accessibilityVSAvoidautomated abuse
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The system implements feedback mechanisms through social verification that monitor and evaluate user behavior patterns. The queue system receives feedback from social media verification and adjusts access priorities accordingly, allowing the system to distinguish between legitimate automated access (versatile API use) and abusive automated access (scalping bots), thereby maintaining both versatility and security

Inventive Principle:
Principle #23Feedback

3Reliability

If pre-registration is required for priority access, then ticket distribution fairness is improved, but user convenience deteriorates

Engineering Contradiction:
Improveticket distribution fairnessVSAvoiduser convenience
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system performs preliminary actions by collecting social media verification data and user preferences in advance during registration. This preliminary action allows the system to pre-calculate priority scores and queue positions, reducing the operational burden on users during actual ticket purchase while maintaining fair distribution through pre-established criteria

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11556955B2Systems and methods for leveraging social queuing to identify and prevent ticket purchaser simulation
Publication Date: 2023.01.17 LIVE NATION ENTERTAINMENT INC
  • US11556955B2 patent drawing
  • US11556955B2 patent drawing
  • US11556955B2 patent drawing

AI summary

A method for identifying a simulated social media account history is provided. The method may include querying a social media account to obtain social media identification information. The querying may determine whether the account history includes one or more parameters that indicate whether the social media account is related to an automated entity or a human entity. The parameters may include at least one of less than a threshold number of friends on the account; more than a threshold frequency of historic ticket purchases per unit time; disparate location of historic ticket purchases per unit time and/or a historic record of less than a threshold reaction time to a plurality of ticket offers.