Software Load Time Benchmark Validation

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Solution Overview

Problem

Current digital rights management systems are inadequate in preventing piracy, as pirates often reverse-engineer and circumvent protection measures, necessitating a novel approach to validate legitimate digital media products.

Innovation Solution

A system and method that measures and employs benchmarks for legitimate duplication validation by loading a media product, tracking its load time, comparing it to established threshold ranges, and performing secondary validation using user identification information and product serial numbers to determine authenticity.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional DRM software and tamper-resistant hardware are used to protect digital content, then protection against piracy is provided, but pirates are able to reverse engineer and circumvent the protection entirely

Engineering Contradiction:
Improveprotection against piracyVSAvoidcomplexity of protection measures
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent changes the parameter being measured from content authenticity to performance characteristics (load time, execution speed, resource consumption). By measuring these dynamic parameters and comparing them against established benchmarks, the system validates legitimacy without requiring complex cryptographic DRM or tamper-resistant hardware that can be reverse-engineered.

Inventive Principle:
Principle #35Parameter changes

2Measurement precision

If benchmark measurement is used to validate legitimate media products, then piracy detection accuracy is improved, but additional validation steps increase system complexity

Engineering Contradiction:
Improvepiracy detection accuracyVSAvoidvalidation system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system validates media products by having them execute their own benchmark routines and report performance metrics. The validation logic is embedded within the media product itself, allowing it to self-verify its legitimacy without requiring external validation infrastructure or complex centralized verification systems.

Inventive Principle:
Principle #25Self-service

3Reliability

If multiple validation methods are employed to differentiate legitimate and illegitimate products, then piracy prevention effectiveness is improved, but user experience is degraded due to additional validation steps

Engineering Contradiction:
Improvepiracy prevention effectivenessVSAvoiduser experience
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system performs benchmark measurements and validation checks in the background during media loading and execution, rather than requiring explicit user interaction. The validation is excessive in that it measures more parameters than strictly necessary, but this is done automatically without impacting the user's perception of ease of operation.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS8826456B2Benchmark measurement for legitimate duplication validation
Publication Date: 2014.09.02 SONY INTERACTIVE ENTERTAINMENT LLC
  • US8826456B2 patent drawing
  • US8826456B2 patent drawing
  • US8826456B2 patent drawing

AI summary

A system and method for detecting piracy of a software product that is distributed on a particular media type is described. Embodiments of the invention track a title load time of a software product that is distributed on a particular media type, and compare it against a benchmark load time for that media type. This comparison is used to detect if the title may have been illegally transferred or pirated to another, unauthorized media type.