Sound Effect Display Interface Spatial Layout
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Current audio playing applications focus primarily on the listening experience, neglecting the visual impact of sound effect displays, resulting in monotonous interfaces that do not adequately enhance the overall audio playing experience.
Innovation Solution
A sound effect display method and terminal device that incorporate a grid, a sound wave line, and a cover image, positioned in a three-dimensional interface scenario, creating a spatial and dynamic visual experience by using a grid on a horizontal plane and a cover image on a perpendicular plane, along with light beams and a light dot matrix to provide a realistic stereoscopic effect.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a static picture is displayed on the music player interface, then the audio playing application can provide simple and easy-to-manage interface, but the visual experience becomes monotonous and unengaging
Solution Approach 1:
The patent transitions from a two-dimensional static image display to a three-dimensional spatial display by introducing depth information. The sound wave line is displayed as a closed curve in the first plane (horizontal plane), while the cover image is positioned on the second plane (perpendicular plane), creating a three-dimensional interface scenario that enhances visual engagement without complicating the basic interface structure
Solution Approach 2:
The patent introduces dynamic visual elements by displaying the sound wave line as a closed curve that visually represents the sound waveform, and by positioning the cover image on a perpendicular plane to create depth. This dynamic spatial arrangement makes the interface more engaging while maintaining ease of operation through structured layout
2Shape
If a three-dimensional sound effect display interface is created with multiple planes, then the visual experience becomes immersive and engaging, but the device complexity increases
Solution Approach 1:
The patent implements three-dimensionality by establishing two distinct planes: the first plane for the sound wave line and the second plane for the cover image. This dimensional separation creates spatial depth and immersion while maintaining a relatively simple structure that does not require complex rendering systems
Solution Approach 2:
The patent segments the display interface into distinct functional components: the sound wave line representing audio waveform information, the cover image representing visual album art, and the grid providing spatial reference. This segmentation allows each element to be displayed on appropriate planes without requiring complex integration, reducing overall device complexity
3Shape
If the sound wave line is displayed as a closed curve in the horizontal plane, then the spatial sense and three-dimensional effect are enhanced, but the manufacturing precision requirements increase
Solution Approach 1:
The patent creates three-dimensionality by displaying the sound wave line as a closed curve in the horizontal plane while positioning the cover image on a perpendicular plane. This spatial arrangement enhances the three-dimensional effect without requiring extremely high display precision, as the depth perception is achieved through the arrangement of elements in different planes rather than through complex geometric precision
Data Source
AI summary
Provided are a sound effect display method and a terminal device. The method includes receiving a first operation input to a target audio file; in response to the first operation, displaying a sound effect display interface corresponding to the target audio file, the sound effect display interface includes a grid, a sound wave line, and a cover image corresponding to the target audio file; the grid is located on a first plane in an interface scenario of the sound effect display interface, and the first plane is a horizontal plane in the interface scenario; the sound wave line is a closed curve in the first plane, and is used for displaying a sound wave waveform corresponding to a preset sound attribute of the target audio file; and the cover image is on a second plane in the interface scenario.


