Spatial 3D Content Matching to Surfaces for Adaptive Display

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional approaches for displaying content in a spatial 3D environment, such as virtual reality (VR), augmented reality (AR), and mixed reality (MR) systems are suboptimal as they fail to leverage the spatial nature of these environments, being limited to the confines of a 2D display screen.

Innovation Solution

A system and method that identifies elements in content, determines surrounding surfaces, and matches these elements to display them as virtual content onto those surfaces, utilizing attributes like priority, orientation, and dimension, and can adapt to changes in user view and environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional 2D display approaches are used in spatial 3D environments, then the content can be displayed on a fixed screen area, but the spatial 3D environment cannot be effectively utilized and the display is limited to screen confines

Engineering Contradiction:
Improvespatial 3D environment utilizationVSAvoidcontent organization complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent transitions from 2D screen-based display to 3D spatial display by mapping content elements to surfaces in a three-dimensional environment. Virtual surfaces are created and positioned in 3D space, allowing content to be displayed on walls, floors, ceilings, or any detectable surface within the spatial environment, thereby utilizing the third dimension for content presentation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The system enables content to be displayed on multiple types of surfaces (physical walls, virtual planes, furniture surfaces) within the spatial environment, making the display system universal and adaptable to various surface types and locations rather than being confined to a single screen device.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If content is displayed on multiple surfaces in 3D space, then spatial utilization is improved, but determining and matching elements to surfaces becomes more complex

Engineering Contradiction:
Improvesurface matching capabilityVSAvoidsurface detection and element matching difficulty
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system performs preliminary detection and mapping of available surfaces in the spatial environment before content display. By pre-identifying and storing surface information (position, orientation, type), the system prepares the spatial map in advance, making subsequent content-to-surface matching more efficient and less complex during actual display operations.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces virtual surfaces as intermediary elements that bridge content elements and physical surfaces. These virtual surfaces act as mediators, allowing content to be mapped to idealized geometric planes that can then be rendered onto various physical surfaces, simplifying the matching process by providing a standardized intermediate representation.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If the system adapts to user view changes and environmental changes, then user interaction is enhanced, but computational requirements and system complexity increase

Engineering Contradiction:
Improveuser interaction qualityVSAvoidsystem adaptability mechanisms
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system continuously monitors user position, orientation, and environmental changes, using this feedback information to dynamically adjust content placement and surface visibility. By incorporating real-time feedback from sensors and user interactions, the system adapts content display to current viewing conditions, enhancing user experience through responsive behavior.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250278905A1Matching content to a spatial 3D environment
Publication Date: 2025.09.04 MAGIC LEAP INC
  • US20250278905A1 patent drawing
  • US20250278905A1 patent drawing
  • US20250278905A1 patent drawing

AI summary

Systems and methods for matching content elements to surfaces in a spatially organized 3D environment. The method includes receiving content, identifying one or more elements in the content, determining one or more surfaces, matching the one or more elements to the one or more surfaces, and displaying the one or more elements as virtual content onto the one or more surfaces.