3D Spatial Representation from Floor Plans

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Solution Overview

Problem

Current methods for creating functional spaces in virtual reality environments are limited, as they often fail to accurately translate two-dimensional or three-dimensional representations into real-world environments, leading to design modifications and requiring users to interact with multiple vendors for implementation.

Innovation Solution

A system and method that generates a three-dimensional spatial representation of functional spaces from user-provided floor plans, recommends products based on the spatial layout, and facilitates communication and payment for purchasing those products, integrating with e-commerce and virtual reality technologies to synchronize product placement within the virtual environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If two-dimensional or three-dimensional representations are used for interior design, then spatial volume can be experienced, but the representation does not accurately translate to the real-world environment

Engineering Contradiction:
Improvespatial representation accuracyVSAvoidcomplexity of translation process
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent transitions from two-dimensional floor plans to three-dimensional virtual reality representations, adding a spatial dimension to improve accuracy. The system generates immersive 3D virtual models from 2D floor plans, allowing users to experience spatial volume while maintaining faithful representation of the actual space through standardized dimension mapping.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If users modify design based on requirements during the entire process, then design adaptability is improved, but the complexity of coordinating multiple vendors increases

Engineering Contradiction:
Improvedesign modification capabilityVSAvoidvendor coordination complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges interior design, virtual reality visualization, and e-commerce procurement into a single integrated platform. Users can modify designs in the virtual environment and automatically update product recommendations and vendor information, consolidating multiple coordination functions into one system rather than requiring separate interactions with multiple vendors.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system provides real-time feedback when design modifications are made. When users change spatial configurations or design requirements in the virtual reality environment, the system automatically updates product recommendations, quantity calculations, and vendor information, eliminating the need for manual re-coordination with multiple vendors.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If users reach out to plurality of vendors for implementation, then product selection is improved, but the time and effort required increases

Engineering Contradiction:
Improveproduct selection rangeVSAvoidtime for vendor interaction
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent creates a universal platform that combines interior design tools, virtual reality visualization, and access to multiple e-commerce vendors. The system maintains broad product selection by integrating multiple vendor catalogs while providing a single interface for users, eliminating the need to separately contact multiple vendors.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The virtual reality design platform acts as an intermediary between users and multiple vendors. Instead of users directly contacting multiple vendors, the system automatically translates design requirements into product recommendations from integrated vendor catalogs, streamlining the procurement process while maintaining access to diverse product options.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Productivity

If existing methods are used to create functional spaces virtually, then partial spatial representation is achieved, but the implementation in reality requires additional steps

Engineering Contradiction:
Improvedesign creation efficiencyVSAvoidimplementation process complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent performs preliminary actions by generating complete virtual reality models with integrated product selections and vendor information before the implementation phase. The system pre-calculates material quantities, pre-selects appropriate products based on design requirements, and pre-establishes vendor connections, so that when implementation begins, all decisions are already made and documented.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11270508B2Spatial representation in virtual and mixed reality
Publication Date: 2022.03.08 SUPERBOLT TECH PVT LTD
  • US11270508B2 patent drawing
  • US11270508B2 patent drawing
  • US11270508B2 patent drawing

AI summary

A system generating virtual reality spatial representation of functional spaces and a method for using the same is disclosed. The system comprises of a remote server executing a plurality of instructions to generate a three dimensional spatial representation of functional spaces upon receiving an input such as a floor plan from the user of the system. The spatial representation thus created is rendered in virtual or mixed reality and allows the user to interact with the representation. In addition, the system of the present disclosure allows the user to collaborate with one or more other users to add a plurality of virtual objects into the spatial representation and use the annotated representation for designing functional spaces. Other methods are also described herein.