Real-time Spherical Video Stitching and Immersive Display Control

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Solution Overview

Problem

Conventional digital video cameras allow for real-time adjustments of camera settings, but omnidirectional video cameras with spherical fields of view face complexity due to distortion in equirectangular projections, making it difficult to implement real-time changes effectively.

Innovation Solution

A system comprising a video source and a computing device that performs stitching operations on multiple video streams to generate a spherical field of view, allowing real-time adjustments of camera and stitching parameters in response to user commands, enabling immersive display and sharing of spherical videos across multiple platforms.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If equirectangular projection is used to display spherical scene on rectangular display, then the spherical scene can be displayed on conventional displays, but the distortion hides issues with omnidirectional video camera settings

Engineering Contradiction:
Improvedisplay compatibilityVSAvoiddistortion
Core Design Contradiction:
Ease of manufactureVSLoss of information

Solution Approach 1:

The patent transitions from 2D rectangular display to 3D spherical/immersive display, allowing the spherical video content to be viewed without equirectangular projection distortion. This dimensional change enables accurate representation of the spherical scene geometry while maintaining display compatibility through multiple viewing angles and projections.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If conventional digital video camera is used, then real-time adjustments of camera settings are straightforward, but the field of view is limited and cannot capture spherical scenes

Engineering Contradiction:
Improvecamera setting adjustmentVSAvoidfield of view
Core Design Contradiction:
Ease of operationVSArea of moving object

Solution Approach 1:

The patent combines multiple video feeds from omnidirectional cameras into a single spherical video stream, merging multiple limited fields of view into a complete 360-degree spherical view. This allows the system to capture the entire spherical scene while maintaining real-time adjustability through the immersive display interface.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The immersive display system provides multiple functions: it can display spherical video in various projections (equirectangular, cubic, etc.), allow real-time camera parameter adjustments, and adapt to different viewing orientations. This multi-functionality replaces the simple single-function adjustment of conventional cameras.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Area of moving object

If omnidirectional video camera is used to capture spherical scene, then the field of view is expanded to 360 degrees, but changing camera settings becomes more complex due to equirectangular projection distortion

Engineering Contradiction:
Improvefield of viewVSAvoidcamera setting adjustment
Core Design Contradiction:
Area of moving objectVSDevice complexity

Solution Approach 1:

The patent introduces an immersive display as an intermediary between the omnidirectional camera and the user. This intermediary provides a natural interface for adjusting camera parameters by allowing the user to navigate the spherical scene visually and select regions of interest, replacing complex technical parameter adjustments with intuitive spatial interactions.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS9992400B2Real-time changes to a spherical field of view
Publication Date: 2018.06.05 ISTONE INNOVATION LTD
  • US9992400B2 patent drawing
  • US9992400B2 patent drawing
  • US9992400B2 patent drawing

AI summary

A system includes a video source and a computing device. The video source may be configured to generate a plurality of video streams that capture a view of an environment. The computing device generally includes one or more processors configured to (i) perform a stitching operation on the plurality of video streams to generate a video signal representative of a spherical field of view of the environment, (ii) transmit a display signal that represents a projection of the video signal to be displayed to a user utilizing an immersive display, (iii) receive a plurality of commands from the user while the user observes the environment in the immersive display and (iv) adjust a plurality of parameters in one or more of the video source and the stitching operation in real time in response to the commands.