Spinning Display Blur Screen for 3D Image Clarity
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Solution Overview
Problem
The blurring of images due to rotation in virtual character displays reduces the immersiveness of interactive experiences, as the human eye can detect the rotation of the display used to generate 3D images, making them appear less realistic.
Innovation Solution
A system comprising a spinning display and a blur screen that synchronizes the rotation of the display with the frame rate of image rendering, using a motor and rotor setup, and a blur screen with horizontal gaps to prevent rotational blur, allowing the image to appear as a 3D floating image without perceptible blurring.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Shape
If a spinning display is used to generate a 3D floating image, then the image appears to float in space with enhanced interactivity, but rotational blur is introduced that reduces immersiveness
Solution Approach 1:
A blur screen is introduced as an intermediary component between the spinning display and the observer. The blur screen contains light emission barriers that selectively block light from different portions of the display at different times during rotation, mediating the optical path to prevent blur while maintaining the 3D floating image effect
Solution Approach 2:
The blur screen is segmented into multiple light emission barriers (first light emission barrier and second light emission barrier) that independently control light from different portions of the display. This segmentation allows precise control over which light reaches the observer, eliminating rotational blur while preserving image clarity
2Adaptability or versatility
If the display rotates to create the floating image effect, then the image appears independent and three-dimensional, but the rotation causes detectable blur that reduces realism
Solution Approach 1:
The system employs periodic action by synchronizing the rotation of the display with the frame rate of image rendering. The display rotates at a speed where each frame is rendered at a specific angular position, and the light emission barriers are positioned to block light from portions of the display that would otherwise create blur, maintaining realism through coordinated periodic motion
Solution Approach 2:
The light emission barriers in the blur screen serve as intermediaries that selectively transmit or block light based on the rotational position of the display. This intermediary mechanism ensures that only light from the intended portion of the display reaches the observer at each moment, preserving image realism during rotation
Data Source
AI summary
According to one implementation, an image generation system includes a rotor, a base including a motor for spinning the rotor about an axis of rotation, a display secured to the rotor, the display including a display surface, and a blur screen secured to the display. The blur screen has a vertical edge substantially parallel to the axis of rotation and includes a first light emission barrier, a second light emission barrier, and a horizontal gap having a width substantially perpendicular to the vertical edge separating the first light emission barrier from the second light emission barrier. The first light emission barrier and the second light emission barrier are configured to substantially prevent rotational blur of an image displayed by the display surface while the display and the blur screen are spun by the motor and the rotor.


