Split-Screen Rendering with Pixel-Level Zoom-In Interaction

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Solution Overview

Problem

Existing multi-split screen display technologies on mobile terminals lack variety and engagement, leading to a monotonous user experience.

Innovation Solution

A method and apparatus for split screen rendering that automatically zooms in on a target split screen, determining display information, and renders images based on pixel points to enhance user interaction and engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If multi-split screen display is adopted, then screen utilization is improved, but user experience becomes monotonous

Engineering Contradiction:
Improvescreen utilizationVSAvoiduser experience variety
Core Design Contradiction:
Area of stationary objectVSAdaptability or versatility

Solution Approach 1:

The patent applies dynamics by enabling split screens to transition between static display and dynamic zoom-in states. The target split screen dynamically expands to occupy more screen space while source screens adjust accordingly, creating an engaging interactive experience that resolves the monotony issue while maintaining efficient screen utilization.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If automatic zoom-in rendering is implemented, then user engagement is improved, but rendering complexity increases

Engineering Contradiction:
Improveuser engagementVSAvoidrendering complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The rendering system is segmented into distinct functional modules: screen acquisition module, target split screen determination module, display information determination module, and zoom-in rendering module. This segmentation manages complexity by organizing the rendering process into manageable, independent components that can be processed sequentially.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent resolves rendering complexity by transitioning from two-dimensional coordinate mapping to three-dimensional spatial transformation. The target split screen expands in the Z-dimension (depth/layer) while source screens recede, creating a hierarchical rendering structure that simplifies the mathematical transformations required.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20250329067A1Split-screen rendering method and apparatus, device, and storage medium
Publication Date: 2025.10.23 BEIJING ZITIAO NETWORK TECH CO LTD
  • US20250329067A1 patent drawing
  • US20250329067A1 patent drawing
  • US20250329067A1 patent drawing

AI summary

The embodiment of the disclosure discloses a split screen rendering method and apparatus, an electronic device, and a storage medium. The split screen rendering method includes: acquiring a plurality of images respectively corresponding to a plurality of split screens, and respectively rendering the plurality of images to the plurality of corresponding split screens; determining a target split screen from the plurality of split screens; determining display information of a screen pixel point in a target split screen zoom-in process; and zooming in and rendering the image in the target split screen, based on the display information.