Cross-Platform Spoiler Blocking Service for Gaming

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Solution Overview

Problem

Players of narrative-driven video games face a significant decrease in engagement due to exposure to spoilers, which can reduce the quality of their gaming experience and limit their interaction with the gaming community, especially in single-player and co-op PvE games.

Innovation Solution

A computer-implemented system and method for cross-platform spoiler blocking, where a data platform identifies potential spoilers by analyzing metadata associated with in-game objects and prevents users from interacting with them until discovered, allowing players to engage with the community without fear of accidental spoilers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If players engage with gaming community and access game-related content, then social interaction and community building increase, but exposure to spoilers increases which reduces gaming experience quality

Engineering Contradiction:
ImproveCommunity engagementVSAvoidSpoiler exposure
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The patent introduces a spoiler blocking service as an intermediary between players and game-related content in the gaming community. This service monitors and filters content to detect potential spoilers, then blocks or warns players before they encounter spoiled content. The intermediary mechanism allows players to engage with the gaming community while protecting them from harmful spoiler exposure through automated detection and filtering of spoiled game content.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If spoiler blocking mechanisms are implemented, then player engagement and gaming experience improve, but system complexity and data processing requirements increase

Engineering Contradiction:
ImproveGaming experience qualityVSAvoidSpoiler blocking system
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent implements preliminary action by pre-tagging game content with metadata identifiers that indicate whether the content contains spoilers. The spoiler blocking service proactively monitors incoming content, detects potential spoilers using pre-established criteria and metadata, and blocks or warns players before they encounter spoiled content. This preliminary detection and filtering mechanism improves gaming experience quality without requiring complex real-time analysis, as the system has already prepared filtering rules and metadata structures in advance.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12011664B2Spoiler block service
Publication Date: 2024.06.18 SONY INTERACTIVE ENTERTAINMENT LLC
  • US12011664B2 patent drawing
  • US12011664B2 patent drawing
  • US12011664B2 patent drawing

AI summary

Computer implemented systems and methods for cross-platform spoiler blocking are provided herein. An example method includes ascertaining by a data platform data potentially available to a user of a service having a media object; identifying by the data platform at least one object revealed by the media object, the at least one object being associated with an application; receiving by the data platform metadata associated with the at least one object, the metadata indicative of whether the at least one object should be hidden from the user; determining by the data platform, based on the metadata, the at least one object is a potential spoiler; and blocking by the data platform, the user from interacting with the media object through the service.