Sponsored Content Timing for Live Video Engagement

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Solution Overview

Problem

Users are often annoyed by the presentation of sponsored content items during media consumption, leading to a negative user experience and decreased media-item consumption, as they are typically shown before the user has a chance to engage with the media item, resulting in a loss for both users and content providers.

Innovation Solution

A server computing machine determines a user's interest level in a media item based on factors like playback duration and historical usage patterns, and only presents sponsored content items after the user has demonstrated sufficient interest, using indicators like countdown timers to manage the presentation timing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If sponsored content items are presented to users during media playback, then revenue generation and content provider benefits are improved, but user experience deteriorates and media-item consumption decreases

Engineering Contradiction:
Improverevenue generationVSAvoiduser experience
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system performs preliminary actions by detecting user interest metrics (watch time, engagement) before presenting sponsored content. This ensures the user is already invested in the media item, making them more receptive to sponsored content and reducing annoyance, thus maintaining both revenue generation and user experience.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system dynamically adjusts the timing and presentation of sponsored content based on real-time user engagement metrics. By making the sponsored content presentation adaptive rather than static, the system optimizes for both revenue (by presenting to engaged users) and user experience (by avoiding disruption during low-engagement periods).

Inventive Principle:
Principle #15Dynamics

2Productivity

If sponsored content items are presented early in media playback, then revenue generation is improved, but user engagement with media item decreases

Engineering Contradiction:
Improverevenue generationVSAvoidmedia-item consumption duration
Core Design Contradiction:
ProductivityVSDuration of action of moving object

Solution Approach 1:

The system waits for preliminary user engagement (threshold watch time or interaction) before inserting sponsored content. This preliminary action ensures users are already committed to the media item, reducing the likelihood they will abandon it due to sponsored content interruption, thus preserving media-item consumption duration while still enabling revenue generation.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If sponsored content items are presented to all users, then revenue generation is maximized, but network bandwidth and processing power usage increase

Engineering Contradiction:
Improverevenue generationVSAvoidnetwork bandwidth and processing power
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The system applies local quality by customizing sponsored content delivery based on individual user characteristics (engagement level, device type, network conditions). This allows the system to optimize resource allocation by sending sponsored content only where it will be effective, reducing overall network bandwidth and processing power usage while maintaining revenue generation from engaged users.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS11037206B2Sponsored-content-item stories for live media items
Publication Date: 2021.06.15 META PLATFORMS INC
  • US11037206B2 patent drawing
  • US11037206B2 patent drawing
  • US11037206B2 patent drawing

AI summary

In one embodiment, a server computing machine provides an interface operable to permit a first user to broadcast a live video to one or more second users. The server computing machine provides sponsored content items to the second users while also providing the live video. In response to receiving an indication that the first user selected an option to display a sponsored content item while broadcasting the live video, the server computing machine reduces the image size of the live video, superimposes the live video of reduced size on the sponsored content item to define a combined image having a sponsored portion on which the sponsored content item is displayed and a live portion on which the live video is displayed. The combined image is then sent to the one or more second users.