Real-Time Sports Data Integration with Video Broadcasts

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Solution Overview

Problem

Existing technologies face challenges in effectively integrating and presenting sports data and statistics into video broadcasts during sporting events, failing to provide timely and digestible information to various stakeholders.

Innovation Solution

A framework is designed to process and integrate raw sports data with video presentations based on the sequencing of a sporting event, utilizing an intelligent analytics platform that aggregates, correlates, and synchronizes multiple data feeds, and customizes graphical presentations for different display devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If multiple data feeds are integrated into video broadcasts during sporting events, then the quantity and timeliness of information available to stakeholders is improved, but the complexity of the system increases

Engineering Contradiction:
Improveinformation availabilityVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system segments the complex data integration task into distinct functional modules: data collection from multiple feeds, data processing and correlation, graphical presentation generation, and device-specific customization. Each module handles a specific aspect of the data flow, making the overall system more manageable and less complex while maintaining comprehensive information availability

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system introduces intermediary components including a rules engine that mediates between raw data feeds and graphical presentations, and a framework that acts as an intermediary layer between the analytics platform and various display devices. These intermediaries standardize data processing and adaptation, reducing system complexity

Inventive Principle:
Principle #24Intermediary (Mediator)

2Speed

If data is processed and presented in real-time during sporting events, then the timeliness of information is improved, but the computational resources and processing time required increase

Engineering Contradiction:
Improvedata processing speedVSAvoidcomputational resource consumption
Core Design Contradiction:
SpeedVSUse of energy by moving object

Solution Approach 1:

The system performs preliminary actions by pre-defining usage charts that map specific sporting events to appropriate graphical presentations, and by pre-configuring the rules engine with correlation rules for different data types. This preparation work is done before the actual event, reducing the computational burden during real-time processing while maintaining fast data presentation

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system applies partial action by selectively processing and presenting only the most relevant data feeds and graphical elements for each specific sporting event and stakeholder type, rather than processing all available data uniformly. This reduces unnecessary computational resource consumption while maintaining timely presentation of critical information

Inventive Principle:
Principle #16Partial or excessive action

3Adaptability or versatility

If graphical presentations are customized for different display devices, then the adaptability and user experience are improved, but the complexity of data integration increases

Engineering Contradiction:
Improvedevice adaptabilityVSAvoiddata integration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system implements a universal framework that can adapt to multiple different display devices (mobile phones, tablets, desktop computers, televisions) using a common data processing architecture. The usage charts and graphical presentation templates are designed to be device-agnostic, with automatic adaptation layers that handle device-specific requirements, allowing one system to serve multiple functions across different platforms without proportionally increasing integration complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250159307A1Systems and methods for graphical data presentation during a sporting event broadcast
Publication Date: 2025.05.15 SPORTSMEDIA TECHNOLOGY CORPORATION
  • US20250159307A1 patent drawing
  • US20250159307A1 patent drawing
  • US20250159307A1 patent drawing

AI summary

Systems and methods for graphical data presentation during a sporting event broadcast are disclosed. A server platform is constructed and configured in network communication with at least one input device and at least one display device. The at least one input device transmits input data with time code related to the sporting event to the server platform in real time or near real time. The server platform processes the input data according to a production sequencing of the sporting event, thereby creating processed data. The server platform creates and integrates the processed data with a video presentation of the sporting event based on the production sequencing of the sporting event. The at least one display device displays a customized graphical presentation of the processed data with the video presentation.