Relative Performance Measure for Sports Players

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current methods for determining the relative performance of players in sports are manual and lack automation, making it difficult to assess whether a player's action was influenced more by their own performance or their opponent's performance.

Innovation Solution

A method involving the receipt of position information related to players and a sporting projectile, followed by a comparison to determine a relative performance measure, which can be used to automate the process of producing match highlights.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If manual methods are used to determine relative player performance, then analysis accuracy can be maintained through expert judgment, but automation and productivity are reduced

Engineering Contradiction:
Improveperformance analysis accuracyVSAvoidautomation level
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The system enables automated self-assessment of player performance by using objective position data and statistical models to determine relative performance measures without requiring manual expert analysis, thus achieving both automation and maintained accuracy through systematic data processing

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces manual expert analysis (mechanical human judgment process) with an automated computational system that uses position information, statistical models, and algorithms to determine performance measures, thereby increasing automation while maintaining measurement precision through systematic data-driven approaches

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Measurement precision

If manual analysis methods are used, then detailed performance assessment can be achieved, but time consumption and loss of time increase

Engineering Contradiction:
Improveperformance assessment detailVSAvoidanalysis time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system continuously processes position information data streams in real-time during matches, enabling continuous performance assessment without interruption or delay, thus eliminating time loss while maintaining detailed assessment capabilities through ongoing automated analysis

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The patent replaces time-consuming manual analysis with automated computational processing that instantly calculates performance measures from position data, thereby eliminating the time delay inherent in manual methods while preserving detailed assessment through systematic data processing

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Productivity

If automated systems are implemented, then productivity and speed are improved, but device complexity increases

Engineering Contradiction:
Improveautomation levelVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system uses a universal statistical model framework that can handle multiple sports and performance metrics through the same core architecture, reducing complexity by avoiding the need for separate specialized systems for different analysis tasks while maintaining high automation capability

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces an intermediary statistical model layer that processes raw position information and translates it into performance measures, simplifying the overall system architecture by decoupling data collection from analysis and enabling modular, manageable complexity while maintaining high productivity

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS12220615B2Method, device and computer software for determining a relative performance measure between at least two players in a sport
Publication Date: 2025.02.11 SONY EUROPE BV
  • US12220615B2 patent drawing
  • US12220615B2 patent drawing
  • US12220615B2 patent drawing

AI summary

A method for determining a relative performance measure between at least two players in a sport, comprising: receiving position information relating to each of the players and a sporting projectile as each player hits or receives the sporting projectile, and determining, based on an analysis of the position information, the relative performance measure between the players.