Spring-Loaded Object Mover for Limited Hand Dexterity

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Solution Overview

Problem

Elderly individuals and those with disabilities face challenges in holding and moving objects due to hand functionality and mobility issues, which limits their participation in everyday tasks and social interactions, particularly in playing board games.

Innovation Solution

A device comprising a panel, handle, holder, connector, and spring mechanism that allows users to grasp and move objects without physically manipulating them, featuring a foldable or non-foldable design and various connector types.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If elderly individuals attempt to manually grasp and move game pieces, then they can participate in board games, but their hand functionality limitations prevent effective manipulation of pieces

Engineering Contradiction:
Improveability to grasp and move game piecesVSAvoidhand functionality
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The device introduces an intermediary tool between the user's hand and the game piece. The holder grasps the game piece while the connector transmits force from the user through the spring mechanism, allowing manipulation without direct hand contact with the piece itself.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The device replaces the direct manual grasping mechanism with a mechanical system consisting of a holder, connector, and spring mechanism. This mechanical substitution compensates for insufficient hand strength and dexterity while maintaining the ability to move game pieces.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of operation

If a device is introduced to assist with moving objects, then ease of operation improves, but device complexity increases

Engineering Contradiction:
Improveability to move objects independentlyVSAvoidstructure of moving device
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The device is divided into distinct functional segments: a holder for grasping the object, a connector for force transmission, and a spring mechanism for force multiplication. This segmentation allows each component to be simple in itself while collectively providing the needed functionality.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The spring mechanism changes the force parameter by providing mechanical advantage, allowing a user to exert greater force on the object than would be possible with direct hand manipulation alone, thereby improving ease of operation without requiring complex active systems.

Inventive Principle:
Principle #35Parameter changes

3Reliability

If the holder firmly grasps the object to enable movement, then the object can be moved reliably, but releasing the object becomes difficult

Engineering Contradiction:
Improvesecure grasping of objectVSAvoidreleasing object
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The spring mechanism enables periodic action in the grasping system. When the user pulls the connector, the spring compresses and releases the object. When released, the spring returns to its original state, automatically re-grasping the object. This periodic action simplifies the releasing operation while maintaining secure grasping.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The spring mechanism provides self-service by automatically re-grasping the object after release. The elastic potential energy stored in the spring causes it to return to its original configuration,重新 securing the object without requiring additional user action.

Inventive Principle:
Principle #25Self-service

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables independent movement of objects, enhancing participation in board games and daily tasks, fostering social interactions and improving quality of life for elderly and disabled individuals.

Implementation Method 1

The spring device is capable of being pulled back by the connector attached to the holder. The connector is configured to retract and release the spring device to trap and release the object.

Methodology Applied
Scientific EffectElasticity: Elasticity

Data Source

PatentUS20250367816A1Device to move an object and method to use thereof
Publication Date: 2025.12.04 ANAND HARTEJ SINGH
  • US20250367816A1 patent drawing
  • US20250367816A1 patent drawing
  • US20250367816A1 patent drawing

AI summary

Disclosed is a device to move an object. The device includes a panel; a handle; a holder; a connector; an opening slot; and a spring device. The handle is placed at a proximal end of the panel. The connector has a first end and a second end. The first end is attached to the handle and the second end is attached to the holder. The opening slot is defined at a distal end of the panel. The spring device is positioned within the opening slot and attached to the holder. The spring device is capable of being pulled back by the connector attached to the holder. The connector is configured to retract and release the spring device to trap and release the object.