Stable Screen View via Motion Counteraction
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Solution Overview
Problem
Users of portable electronic devices, such as mobile phones and game consoles, experience motion sickness and disorientation due to the warped perception of virtual worlds caused by physical movements during prolonged gaming sessions, leading to difficulties in navigating real-life environments.
Innovation Solution
A user interface that detects movement and updates the screen view to visually counteract detected motion, maintaining a stable alignment with the real-world horizon by applying a virtual movement opposite to the detected movement, while generating control instructions to control applications smoothly.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the device allows free movement during gaming, then ease of operation is improved, but motion sickness and disorientation occur due to warped perception of the virtual world
Solution Approach 1:
The system detects device movement and applies a counteracting transformation to the displayed screen view in advance, creating a preliminary anti-action that offsets the visual distortion caused by physical movement. This prevents the warped perception that leads to motion sickness while maintaining natural device handling.
2Stability of the object's composition
If the screen view is updated to counteract movement, then visual stability is improved, but device complexity increases due to additional motion detection and image processing requirements
Solution Approach 1:
The device integrates multiple functions into unified components: the motion sensor serves both game control and screen stabilization, while the display system handles both game rendering and counteracting transformation. This multi-functionality reduces overall device complexity despite the added stabilization capability.
Solution Approach 2:
The patent combines motion detection, motion data processing, and screen view transformation into an integrated system where these functions work together seamlessly. The controller merges game control responses with visual stabilization transformations, eliminating the need for separate dedicated systems.
3Stability of the object's composition
If motion detection and screen updating are performed continuously, then visual stability during movement is improved, but energy consumption increases
Solution Approach 1:
The system performs motion detection and screen updating at discrete time intervals rather than continuously. The controller updates the screen view based on motion data received at periodic sampling rates, reducing computational load and energy consumption while maintaining sufficient visual stability during device movement.
Data Source
AI summary
A user interface configured to display a screen view representing an application and to receive motion data representing a detected movement, said user interface being further configured to update said displayed screen view to visually counteract said detected movement.


