Stacked Application Objects for Rapid Switching

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Solution Overview

Problem

Users face difficulties in navigating and finding specific applications on electronic devices with multiple home screens, as existing methods do not effectively display interrelated applications or allow easy switching between them.

Innovation Solution

An electronic device displays objects in a stack structure, allowing objects to overlap, with a flip indicator on the execution screen for switching between applications, enabling easy access to related applications by binding them together.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If multiple home screens are displayed to accommodate more applications, then the quantity of displayable applications increases, but the ease of finding and navigating to specific applications deteriorates

Engineering Contradiction:
Improvequantity of displayable applicationsVSAvoidease of finding applications
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The patent transitions from a traditional two-dimensional grid layout to a three-dimensional stack structure where application icons are arranged in multiple layers. Users can navigate through applications by swiping in the depth dimension, allowing more applications to be displayed without increasing the horizontal or vertical footprint, thus maintaining ease of navigation while increasing quantity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent divides the application display into multiple segmented layers or stacks. Each layer contains a subset of applications, and users can switch between layers through a unified interface mechanism. This segmentation allows the system to organize a large number of applications into manageable groups while maintaining a consistent and simple navigation pattern.

Inventive Principle:
Principle #1Segmentation

2Quantity of substance

If applications are displayed separately on different home screens, then the device can accommodate more applications, but the ease of switching between related applications deteriorates

Engineering Contradiction:
Improvetotal number of applicationsVSAvoidease of switching between related applications
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The patent merges related applications into a single stack or group, allowing users to access multiple related applications through a single interaction sequence. Instead of distributing related applications across different home screens, they are consolidated into one navigable unit, making switching between them intuitive and efficient while still accommodating a large total number of applications.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent implements a universal navigation mechanism that works across all stacks and layers. A single swipe gesture or interaction pattern can switch between different applications regardless of which stack they belong to, providing consistent and predictable behavior. This multi-functional interface simplifies the user experience while supporting a diverse and extensive application library.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Device complexity

If traditional icon display methods are used, then the device structure remains simple, but the productivity of application access and switching deteriorates

Engineering Contradiction:
Improvedisplay structure complexityVSAvoidapplication access speed
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The patent introduces dynamic elements to the display structure, including animated transitions between stacks, responsive repositioning of icons based on user interactions, and adaptive layout adjustments. These dynamic features enhance application access speed by providing smooth, intuitive transitions and predictable behavior, while the underlying structure remains relatively simple and manageable.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10754509B2Method for displaying application and electronic device for the same
Publication Date: 2020.08.25 SAMSUNG ELECTRONICS CO LTD
  • US10754509B2 patent drawing
  • US10754509B2 patent drawing
  • US10754509B2 patent drawing

AI summary

An electronic device and method are provided. The electronic device includes a display, a processor electrically connected with the display, and a memory electrically connected with the processor. The memory stores instructions that when executed cause the processor to display a plurality of objects for executing at least one application, wherein each of the plurality of objects has a second form corresponding to a first form of the display and has at least a part thereof overlapping with another object. The instructions, when executed, cause the processor to display an execution screen of an application corresponding to an object which is selected from among the plurality of objects in response to an input.