Portable Computing Device Stadium Display Network

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Solution Overview

Problem

Conventional large-scale display systems in public venues face challenges such as limited display size due to seating constraints, ensuring visibility from all parts of the stadium, and failing to engage spectators directly in the event experience.

Innovation Solution

The system employs a network of portable computing devices held by spectators, which can display pixel portions of a larger electronic graphic. These devices are strategically positioned to create a collective display that can move across different sections of the venue, enhancing visibility and engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If a conventional large-scale display system is installed in a stadium, then the display size can be increased, but the display location is limited by seating areas and the display may not be visible from all parts of the venue

Engineering Contradiction:
Improvedisplay sizeVSAvoiddisplay location flexibility
Core Design Contradiction:
Area of stationary objectVSAdaptability or versatility

Solution Approach 1:

The display system is segmented into multiple portable computing devices distributed throughout the venue rather than using a single fixed large display. Each device displays a portion of the overall image, allowing the display to be distributed across multiple locations and still form a coherent visual experience for spectators from various viewing angles.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The display system transitions from a two-dimensional fixed screen to a three-dimensional distributed network of display devices throughout the venue. This allows the display to wrap around and be visible from multiple directions and perspectives, effectively adding spatial dimensions to the display capability.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Illumination intensity

If a fixed large display is positioned to maximize visibility, then spectators can see the display from various angles, but it interferes with spectators' ability to observe the event

Engineering Contradiction:
Improvedisplay visibilityVSAvoidspectator viewing experience
Core Design Contradiction:
Illumination intensityVSEase of operation

Solution Approach 1:

Different areas of the venue have different display devices that show different portions of the overall image based on local viewing conditions and event importance. This allows the display system to adapt to local requirements, providing visibility where needed while preserving unobstructed views of the event in critical viewing zones.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The display system is dynamic and adaptable, allowing individual devices to be activated or deactivated based on real-time conditions such as event phase, spectator density, and viewing angles. This enables the system to optimize visibility while minimizing interference with event observation at any given moment.

Inventive Principle:
Principle #15Dynamics

3Loss of information

If conventional display systems are used, then information can be presented, but spectators are not directly engaged in the event experience

Engineering Contradiction:
Improveinformation presentationVSAvoidspectator engagement
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

Spectators become active participants in the display system by holding and positioning their own computing devices to display portions of the overall image. This transforms them from passive observers to active contributors, directly engaging them in the event experience while collectively creating the full display image.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The portable computing devices serve multiple functions: they act as personal information displays for individual spectators, collectively form a large distributed display system, and enable interactive engagement with the event. This multi-functionality addresses both information presentation and spectator engagement requirements.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12314622B2Stadium display system
Publication Date: 2025.05.27 FANWEB TECH LLC
  • US12314622B2 patent drawing
  • US12314622B2 patent drawing
  • US12314622B2 patent drawing

AI summary

Systems and methods for controlling a display system. The methods comprise: detecting an occurrence of an event; initiating a display session based on the event being of an event type to trigger a display session; and selecting media content (MC) for display by computing devices (ICDs) (wherein ICDs are located in areas or sections (SA/S) of a venue); selecting a first SA/S at which display of MC is to begin; identifying first CDs (FCDs) that are located in the first SA/S; causing FCDs to notify users that FCDs are to be moved into positions in which first pixel panels are visible by persons located outside of the first SA/S; and causing each FCD to display a respective pixel portion of a first electronic graphic (FEI) contained in MC, whereby an entirety of FEI is displayed collectively by FCDs.