Stage Interaction for Mobile Device Icon Navigation

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Solution Overview

Problem

Mobile devices face limitations in displaying a large number of icons due to limited screen size, requiring users to 'drill down' through multiple menus to find desired applications, which is inefficient.

Innovation Solution

A stage-based user interface that presents separate graphical windows that can be slid onto a display stage, allowing users to navigate through icons with minimal gestures, using horizontal and vertical touch gestures to switch between windows and scroll through lists, with a dynamic footer indicating the relative position of windows.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If multiple menu categories and sub-categories are used to organize icons, then the number of displayable applications increases, but the number of gestures required to access them increases

Engineering Contradiction:
Improvenumber of displayable applicationsVSAvoidnumber of gestures to access applications
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The interface is segmented into multiple independent windows that can be displayed simultaneously on the stage, rather than nesting applications in hierarchical menus. Each window represents a separate category or collection of icons, allowing users to access multiple groups without drilling down through levels.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from a one-dimensional hierarchical menu structure to a two-dimensional stage layout where multiple windows are arranged spatially. Users can horizontally scroll through windows and vertically scroll through icons within each window, adding spatial dimensions to navigation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Area of stationary object

If the display screen size is increased to show more icons, then accessibility improves, but device portability and compactness deteriorate

Engineering Contradiction:
Improvedisplay screen areaVSAvoiddevice portability
Core Design Contradiction:
Area of stationary objectVSAdaptability or versatility

Solution Approach 1:

Multiple window contents are merged into a single stage display area, allowing numerous icons to be accessed without requiring proportional increases in physical screen size. The dynamic scrolling system consolidates navigation space.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The interface uses dynamic scrolling windows that can be adjusted and repositioned, allowing the display to adapt to different screen sizes and orientations. The stage-based layout dynamically manages the presentation of multiple icon sets within constrained physical dimensions.

Inventive Principle:
Principle #15Dynamics

3Ease of operation

If a single window displays all icons, then navigation is simplified, but the number of visible options at once is limited

Engineering Contradiction:
Improvenavigation simplicityVSAvoidvisible icon options
Core Design Contradiction:
Ease of operationVSQuantity of substance

Solution Approach 1:

The stage becomes a universal display area that can simultaneously present multiple windows, each serving different functions or categories. The footer bar provides universal navigation controls that work across all windows, maintaining simplicity while increasing visible options.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The footer bar acts as an intermediary element that provides consistent navigation controls across multiple windows. It mediates between the user and the multiple windows, offering a unified interface for switching between different icon collections without complicating the overall navigation model.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS8453057B2Stage interaction for mobile device
Publication Date: 2013.05.28 VERIZON PATENT & LICENSING INC
  • US8453057B2 patent drawing
  • US8453057B2 patent drawing
  • US8453057B2 patent drawing

AI summary

A device displays, on a screen, a graphical window from a sequence of graphical windows, where the graphical window includes a group of display elements. The device also receives a user input to the graphical window and identifies a type of the user input, where the type of the user input includes a horizontal input or a vertical input. The device displays, on the screen, another graphical window from the sequence of graphical windows when the type of user input is a horizontal input and scrolls through a stack of the display elements within the graphical window when the type of user input is a vertical input.